Log file opened Tue Oct 04 15:25:49 KRAT 2016
***Server: Welcome to MegaMek. Server is running version 0.36.2-STE, build date Mon Mar 03 19:03:10 EET 2014.
***Server: Machine IP is 192.168.0.5
***Server: Machine IP is fe80:0:0:0:10a3:c21d:ad7c:ef2a%14
***Server: Machine IP is 2001:0:5ef5:79fb:10a3:c21d:ad7c:ef2a
***Server: Listening on port 2353
***Server: AIMB connected from /5.44.172.69
***Server: For AIMB Server reports: Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 14:03
***Server: [CSA]Crystalrat connected from /85.140.6.199
***Server: For [CSA]Crystalrat Server reports: Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 18:03
***Server: Player [CSA]Crystalrat changed map settings
***Server: Player AIMB changed map dimensions
***Server: Player [CSA]Crystalrat changed map settings
***Server: Player AIMB changed map settings
***Server: Unit 1([CSA]Crystalrat) has been customized.
***Server: Player AIMB changed map settings
***Server: Unit 2([CSA]Crystalrat) has been customized.
***Server: Unit 3([CSA]Crystalrat) has been customized.
***Server: Unit 4([CSA]Crystalrat) has been customized.
AIMB: какой деплой возьмешь?
[CSA]Crystalrat: посмотри пожалуйста правила чтобы лишнего не было
[CSA]Crystalrat: NE можно?
AIMB: можно
AIMB: да можно на дефолт может быть сбросить?
[CSA]Crystalrat: смотри сам как проще будет
[CSA]Crystalrat: давай чтобы только разрешенные опции были лишние
AIMB: я в настройках особо не разбираюсь, ты скажи лишнее это что?
[CSA]Crystalrat: попробую сам настроить
***Server: Player [CSA]Crystalrat changed option "TacOps Advanced Determining Critical Hits" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps firing while prone" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Starting Fires" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Extreme Range Rules" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Cluster Hit Penalties" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps PPC Field Inhibitor Disengage" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Charge Damage" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Partial Cover" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps BA Critical hits" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Hot-Loading" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Grappling skill" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Jump Jet Attack" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Trip Attack" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Retractable Blades" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Ammunition" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Vehicle Effectiveness" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Vehicle Firing Arcs" to false.
***Server: Player [CSA]Crystalrat changed option "(Unofficial) Club (Hatchet, Sword, etc...) attacks use punch table." to false.
AIMB: последние 5 нашел
AIMB: они тут включены
***Server: Player [CSA]Crystalrat changed option "(Unofficial) Conditional Autoejection" to false.
***Server: Player [CSA]Crystalrat changed option "(Unofficial) Manual Shutdown/Startup" to false.
***Server: Player [CSA]Crystalrat changed option "(Unofficial) Begin Game Shutdown" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Evading" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Skilled Evading" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Leaping" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps defensive physical PSR weight modifier" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps attack physical PSR weight modifier" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Leg Damage Rule" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Backward Movement(Expanded)" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Attempting to Stand" to false.
[CSA]Crystalrat: вроде как надо
[CSA]Crystalrat: не хочешь по зеллбрингену?
[CSA]Crystalrat: дуэлями
AIMB: не получится
[CSA]Crystalrat: меньше мехов? 8)
[CSA]Crystalrat: ну дело твое
[CSA]Crystalrat: я готов
AIMB: да, меньше
AIMB: готов
***Server: bugagalter connected from /5.44.168.202
***Server: For bugagalter Server reports: Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 16:03
***Server: bugagalter disconnected.
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Deployment ------------------- AIMB rolls a 10[10+0]. [CSA]Crystalrat rolls a 5[5+0]. Wind direction is Northeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight. AIMB: 8036 BV remaining (from 8036 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
***Server: bugagalter connected from /5.44.168.202
***Server: For bugagalter Server reports: Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 16:03
***Server: tot connected from /178.208.129.99
***Server: tot has been granted vision of the entire map
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #1 ------------------- AIMB rolls a 9[9+0]. [CSA]Crystalrat rolls a 12[12+0]. Wind direction is Northeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight. AIMB: 8036 BV remaining (from 8036 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
[CSA]Crystalrat: за Керенского! 8)
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
***Server: bugagalter has been granted vision of the entire map
Weapon Attack Phase ------------------- Weapons fire for Blood Asp D (AIMB) Gauss Rifle at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 7, rolls 7 : hits LA Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 15 damage to LA. 3 Armor remaining. ER Large Laser at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 7, rolls 10 : hits LA Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 10 damage to LA. Armor destroyed, 2 Internal Structure remaining Critical hit on LA. Roll is 8; 1 location. CRITICAL HIT on +Ultra AC/20. Heavy Medium Laser at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 10, rolls 9 : misses Heavy Medium Laser at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 10, rolls 5 : misses Ultra AC/2 at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 7, rolls 8 : Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 2 damage to RA. 16 Armor remaining. fires a second shot in ultra mode. Ultra AC/2 at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 7, rolls 5 : misses Ultra AC/2 at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 7, rolls 8 : Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 2 damage to LT. 15 Armor remaining. fires a second shot in ultra mode. Ultra AC/2 at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 7, rolls 10 : Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 2 damage to LT. 13 Armor remaining. Ultra AC/2 at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 7, rolls 2 : THE AUTOCANNON JAMS; misses cannot fire a second shot because the weapon is jammed! Weapons fire for Dire Wolf (Daishi) A (AIMB) Gauss Rifle at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 7, rolls 7 : hits LT Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 15 damage to LT. Armor destroyed, 11 Internal Structure remaining Critical hit on LT. Roll is 9; 1 location. CRITICAL HIT on Engine. Large Pulse Laser at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 5, rolls 10 : hits CT Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 10 damage to CT. 15 Armor remaining. Large Pulse Laser at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 5, rolls 7 : hits LA Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 10 damage to LA. SECTION DESTROYED, 8 damage transfers to LT. Critical hit on LA. Roll is 2; no effect. Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 8 damage to LT. 3 Internal Structure remaining Critical hit on LT. Roll is 7; no effect. Large Pulse Laser at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 5, rolls 9 : hits LT Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 10 damage to LT. SECTION DESTROYED, 7 damage transfers to CT. Critical hit on LT. Roll is 7; no effect. Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 7 damage to CT. 8 Armor remaining. Streak SRM 6 at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 9, rolls 6 : fails to achieve lock. Streak SRM 6 at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 9, rolls 2 : fails to achieve lock. Weapons fire for Phantom E ([CSA]Crystalrat) Micro Pulse Laser at Delphyne (AIMB); needs 6, rolls 8 : hits LA Delphyne (AIMB) takes 3 damage to LA. 1 Armor remaining. Micro Pulse Laser at Delphyne (AIMB); needs 6, rolls 8 : hits LA Delphyne (AIMB) takes 3 damage to LA. Armor destroyed, Pilot of Delphyne (AIMB) "Martin Aznaurian" takes 1 damage. Pilot of Delphyne (AIMB) "Martin Aznaurian" needs a 3 to stay conscious. Rolls 8 : successful! SECTION DESTROYED, Critical hit on LA. Roll is 8; 1 location. CRITICAL HIT on Arm. Micro Pulse Laser at Delphyne (AIMB); needs 6, rolls 7 : hits L Delphyne (AIMB) takes 3 damage to L. 7 Armor remaining. Micro Pulse Laser at Delphyne (AIMB); needs 6, rolls 4 : misses Micro Pulse Laser at Delphyne (AIMB); needs 6, rolls 3 : misses Micro Pulse Laser at Delphyne (AIMB); needs 6, rolls 6 : hits L Delphyne (AIMB) takes 3 damage to L. 4 Armor remaining. Micro Pulse Laser at Delphyne (AIMB); needs 6, rolls 4 : misses Micro Pulse Laser at Delphyne (AIMB); needs 6, rolls 8 : hits T Delphyne (AIMB) takes 3 damage to T. 15 Armor remaining. ATM 3 ( ammo) at Delphyne (AIMB); needs 8, rolls 6 : misses Weapons fire for Kingfisher Prime (AIMB) Large Pulse Laser at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 5, rolls 6 : hits RA Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 10 damage to RA. 6 Armor remaining. Large Pulse Laser at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 5, rolls 11 : hits CT Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 10 damage to CT. Armor destroyed, 16 Internal Structure remaining Critical hit on CT. Roll is 4; no effect. Medium Pulse Laser at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 7, rolls 3 : misses Medium Pulse Laser at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 7, rolls 4 : misses LRM 10 at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 7, rolls 11 : 3 missile(s) hit. Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 3 damage to RA. 3 Armor remaining. Streak SRM 6 at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 9, rolls 11 : 6 missile(s) hit. Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 2 damage to LT. 2 damage transfers to CT. Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 2 damage to CT. 14 Internal Structure remaining Critical hit on CT. Roll is 9; 1 location. CRITICAL HIT on Standard Gyro. Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 2 damage to CT. 12 Internal Structure remaining Critical hit on CT. Roll is 6; no effect. Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 2 damage to LL. 23 Armor remaining. Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 2 damage to LA. 2 damage transfers to LT. Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 2 damage to LT. 2 damage transfers to CT. Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 2 damage to CT. 10 Internal Structure remaining Critical hit on CT. Roll is 10; 2 locations. CRITICAL HIT on Standard Gyro. CRITICAL HIT on Engine. *** Stormcrow (Ryoken) B ([CSA]Crystalrat) DESTROYED by engine destruction! *** Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 2 damage to LA. 2 damage transfers to LT. Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 2 damage to LT. 2 damage transfers to CT. Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 2 damage to CT. 8 Internal Structure remaining Critical hit on CT. Roll is 9; 1 location. CRITICAL HIT on Engine. Stormcrow (Ryoken) B ([CSA]Crystalrat) has taken 4 engine hits this phase. Checking for engine explosion on 10, roll is 9. Engine safety systems remain in place. Stormcrow (Ryoken) B ([CSA]Crystalrat) takes 2 damage to RL. 23 Armor remaining. Weapons fire for Delphyne (AIMB) Medium Pulse Laser at Stormcrow (Ryoken) B ([CSA]Crystalrat); needs 7, rolls 6 : misses Weapons fire for Gargoyle (Man O' War) C ([CSA]Crystalrat) Ultra AC/20 at Blood Asp D (AIMB); needs 8, rolls 5 : misses ER Medium Laser at Blood Asp D (AIMB); needs 8, rolls 5 : misses ER Medium Laser at Blood Asp D (AIMB); needs 8, rolls 7 : misses ER Medium Laser at Blood Asp D (AIMB); needs 8, rolls 4 : misses ER Medium Laser at Blood Asp D (AIMB); needs 8, rolls 10 : hits RL Blood Asp D (AIMB) takes 7 damage to RL. 27 Armor remaining. ER Medium Laser at Blood Asp D (AIMB); needs 8, rolls 5 : misses Weapons fire for Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) Ultra AC/20 at Blood Asp D (AIMB); needs 8, rolls 6 : misses ER Large Laser at Blood Asp D (AIMB); needs 6, rolls 5 : misses Medium Pulse Laser at Blood Asp D (AIMB); needs 6, rolls 4 : misses ER Medium Laser at Blood Asp D (AIMB); needs 8, rolls 3 : misses Weapons fire for Stormcrow (Ryoken) B ([CSA]Crystalrat) Ultra AC/20 at Blood Asp D (AIMB); needs 8, rolls 2 : misses ER Medium Laser at Blood Asp D (AIMB); needs 6, rolls 10 : hits RL Blood Asp D (AIMB) takes 7 damage to RL. 20 Armor remaining. ER Medium Laser at Blood Asp D (AIMB); needs 6, rolls 5 : misses ER Medium Laser at Blood Asp D (AIMB); needs 6, rolls 6 : hits LT Blood Asp D (AIMB) takes 7 damage to LT. 17 Armor remaining. ER Medium Laser at Blood Asp D (AIMB); needs 6, rolls 4 : misses Blood Asp D (AIMB) must make 1 piloting skill roll(s) (20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 9 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
[CSA]Crystalrat: мда одни промахи 8(
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase ------------------- Physical attacks for Phantom E ([CSA]Crystalrat) Kick (Left leg) at Delphyne (AIMB); needs 7, rolls 6 : misses. Physical attacks for Delphyne (AIMB) Protomech frenzy attack at Phantom E ([CSA]Crystalrat); needs 9, rolls 7 : misses. Phantom E ([CSA]Crystalrat) must make 1 piloting skill roll(s) (missed a kick). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 0 (missed a kick)); needs 5, rolls 7 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
Heat Phase ------------------- Gargoyle (Man O' War) C ([CSA]Crystalrat) gains 34 heat, sinks 32 heat and is now at 2 heat. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) gains 30 heat, sinks 26 heat and is now at 4 heat. Phantom E ([CSA]Crystalrat) gains 11 heat, sinks 11 heat and is now at 0 heat. Dire Wolf (Daishi) A (AIMB) gains 31 heat, sinks 31 heat and is now at 0 heat. Blood Asp D (AIMB) gains 33 heat, sinks 32 heat and is now at 1 heat. Kingfisher Prime (AIMB) gains 36 heat, sinks 34 heat and is now at 2 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #2 ------------------- AIMB rolls a 7[7+0]. [CSA]Crystalrat rolls a 9[9+0]. Wind direction is Northeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight. AIMB: 7924 BV remaining (from 8036 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for Gargoyle (Man O' War) C ([CSA]Crystalrat) Ultra AC/20 at Blood Asp D (AIMB); needs 6, rolls 8 : Blood Asp D (AIMB) takes 20 damage to CT. 20 Armor remaining. fires a second shot in ultra mode. Ultra AC/20 at Blood Asp D (AIMB); needs 6, rolls 4 : misses ER Medium Laser at Blood Asp D (AIMB); needs 6, rolls 8 : hits LT Blood Asp D (AIMB) takes 7 damage to LT. 10 Armor remaining. ER Medium Laser at Blood Asp D (AIMB); needs 6, rolls 5 : misses ER Medium Laser at Blood Asp D (AIMB); needs 6, rolls 10 : hits RT Blood Asp D (AIMB) takes 7 damage to RT. 17 Armor remaining. ER Medium Laser at Blood Asp D (AIMB); needs 6, rolls 7 : hits RT Blood Asp D (AIMB) takes 7 damage to RT. 10 Armor remaining. ER Small Laser at Blood Asp D (AIMB); needs 8, rolls 7 : misses Weapons fire for Blood Asp D (AIMB) Gauss Rifle at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 6, rolls 6 : hits LA Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 15 damage to LA. 8 Armor remaining. ER Large Laser at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 6, rolls 4 : misses ER Large Laser at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 6, rolls 7 : hits RT Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 10 damage to RT. 14 Armor remaining. Ultra AC/2 at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 6, rolls 4 : misses fires a second shot in ultra mode. Ultra AC/2 at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 6, rolls 3 : misses Ultra AC/2 at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 6, rolls 4 : misses fires a second shot in ultra mode. Ultra AC/2 at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 6, rolls 6 : Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to CT. 28 Armor remaining. Weapons fire for Dire Wolf (Daishi) A (AIMB) Gauss Rifle at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 5, rolls 6 : hits RA Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 15 damage to RA. 8 Armor remaining. Large Pulse Laser at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 3, rolls 8 : hits CT Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 10 damage to CT. 18 Armor remaining. Large Pulse Laser at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 3, rolls 12 : hits LT Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 10 damage to LT. 14 Armor remaining. Large Pulse Laser at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 3, rolls 7 : hits RA Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 10 damage to RA. Armor destroyed, 11 Internal Structure remaining Critical hit on RA. Roll is 6; no effect. Streak SRM 6 at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 5, rolls 9 : 6 missile(s) hit. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to RT. 12 Armor remaining. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to LT. 12 Armor remaining. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to LL. 22 Armor remaining. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to LT. 10 Armor remaining. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to RT. 10 Armor remaining. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to LT. 8 Armor remaining. Streak SRM 6 at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 5, rolls 5 : 6 missile(s) hit. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to LA. 6 Armor remaining. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to LT. 6 Armor remaining. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to RA. 9 Internal Structure remaining Critical hit on RA. Roll is 3; no effect. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to RA. 7 Internal Structure remaining Critical hit on RA. Roll is 8; 1 location. CRITICAL HIT on +ER Medium Laser. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to RT. 8 Armor remaining. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to RL. 22 Armor remaining. Weapons fire for Kingfisher Prime (AIMB) Large Pulse Laser at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 3, rolls 9 : hits RL Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 10 damage to RL. 12 Armor remaining. Large Pulse Laser at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 3, rolls 6 : hits LA Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 10 damage to LA. Armor destroyed, 9 Internal Structure remaining Critical hit on LA. Roll is 9; 1 location. CRITICAL HIT on +Ultra AC/20. Medium Pulse Laser at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 3, rolls 6 : hits LL Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 7 damage to LL. 15 Armor remaining. Medium Pulse Laser at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 3, rolls 5 : hits CT Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 7 damage to CT. 11 Armor remaining. LRM 10 at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 5, rolls 8 : 6 missile(s) hit. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 5 damage to RA. 2 Internal Structure remaining Critical hit on RA. Roll is 5; no effect. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 1 damage to CT. 10 Armor remaining. Streak SRM 6 at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 5, rolls 11 : 6 missile(s) hit. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to LT. 4 Armor remaining. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to RT. 6 Armor remaining. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to CT. 8 Armor remaining. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to RA. SECTION DESTROYED, Critical hit on RA. Roll is 3; no effect. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to RT. 4 Armor remaining. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to LT. 2 Armor remaining. Weapons fire for Delphyne (AIMB) Medium Pulse Laser at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 6, rolls 5 : misses Weapons fire for Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) Ultra AC/20 at Blood Asp D (AIMB); needs 7, rolls 7 : Blood Asp D (AIMB) takes 20 damage to RA. 8 Armor remaining. fires a second shot in ultra mode. Ultra AC/20 at Blood Asp D (AIMB); needs 7, rolls 5 : misses Medium Pulse Laser at Blood Asp D (AIMB); needs 5, rolls 3 : misses ER Medium Laser at Blood Asp D (AIMB); needs 7, rolls 10 : hits CT Blood Asp D (AIMB) takes 7 damage to CT. 13 Armor remaining. Weapons fire for Phantom E ([CSA]Crystalrat) Micro Pulse Laser at Blood Asp D (AIMB); needs 5, rolls 8 : hits (using Rear table) LTR Blood Asp D (AIMB) takes 3 damage to LTR. 8 Armor remaining. Micro Pulse Laser at Blood Asp D (AIMB); needs 5, rolls 9 : hits (using Rear table) RL Blood Asp D (AIMB) takes 3 damage to RL. 17 Armor remaining. Micro Pulse Laser at Blood Asp D (AIMB); needs 5, rolls 2 : misses Micro Pulse Laser at Blood Asp D (AIMB); needs 5, rolls 9 : hits (using Rear table) RA Blood Asp D (AIMB) takes 3 damage to RA. 5 Armor remaining. Micro Pulse Laser at Blood Asp D (AIMB); needs 5, rolls 8 : hits (using Rear table) CTR Blood Asp D (AIMB) takes 3 damage to CTR. 10 Armor remaining. Micro Pulse Laser at Blood Asp D (AIMB); needs 5, rolls 9 : hits (using Rear table) LA Blood Asp D (AIMB) takes 3 damage to LA. 25 Armor remaining. Micro Pulse Laser at Blood Asp D (AIMB); needs 5, rolls 4 : misses Micro Pulse Laser at Blood Asp D (AIMB); needs 5, rolls 6 : hits (using Rear table) LTR Blood Asp D (AIMB) takes 3 damage to LTR. 5 Armor remaining. ATM 3 ( ammo) at Blood Asp D (AIMB); needs 7, rolls 6 : misses Gargoyle (Man O' War) C ([CSA]Crystalrat) must make 1 piloting skill roll(s) (140+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 7 (140+ damage)); needs 12, rolls 5 : falls. Gargoyle (Man O' War) C ([CSA]Crystalrat) falls on its right side, suffering 8 damage. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 5 damage to LT. Armor destroyed, 14 Internal Structure remaining Critical hit on LT. Roll is 6; no effect. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 3 damage to RA. 3 damage transfers to RT. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 3 damage to RT. 1 Armor remaining. Pilot of Gargoyle (Man O' War) C ([CSA]Crystalrat) "star commander Zvjezdana Banacek" must roll 12 to avoid damage; rolls 8 : fails. Pilot of Gargoyle (Man O' War) C ([CSA]Crystalrat) "star commander Zvjezdana Banacek" takes 1 damage. Pilot of Gargoyle (Man O' War) C ([CSA]Crystalrat) "star commander Zvjezdana Banacek" needs a 3 to stay conscious. Rolls 5 : successful! Blood Asp D (AIMB) must make 1 piloting skill roll(s) (80+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 4 (80+ damage)); needs 9, rolls 5 : falls. Blood Asp D (AIMB) falls on its rear, suffering 9 damage. Blood Asp D (AIMB) takes 5 damage to RTR. 6 Armor remaining. Blood Asp D (AIMB) takes 4 damage to CTR. 6 Armor remaining. Pilot of Blood Asp D (AIMB) "Maggie Salih" must roll 9 to avoid damage; rolls 9 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase ------------------- Physical attacks for Phantom E ([CSA]Crystalrat) Kick (Left leg) at Blood Asp D (AIMB); needs 4, rolls 6 : hits RT Blood Asp D (AIMB) takes 8 damage to RT. 2 Armor remaining.
MegaMek: Game saved to savegames\autosave.sav
Heat Phase ------------------- Gargoyle (Man O' War) C ([CSA]Crystalrat) gains 37 heat, sinks 32 heat and is now at 7 heat. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) gains 25 heat, sinks 26 heat and is now at 3 heat. Phantom E ([CSA]Crystalrat) gains 12 heat, sinks 12 heat and is now at 0 heat. Dire Wolf (Daishi) A (AIMB) gains 39 heat, sinks 39 heat and is now at 0 heat. Blood Asp D (AIMB) gains 30 heat, sinks 31 heat and is now at 0 heat. Kingfisher Prime (AIMB) gains 36 heat, sinks 34 heat and is now at 4 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #3 ------------------- AIMB rolls a 5[5+0]. [CSA]Crystalrat rolls a 6[6+0]. Wind direction is Northeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight. AIMB: 7615 BV remaining (from 8036 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase ------------------- Gargoyle (Man O' War) C ([CSA]Crystalrat) must make a piloting skill check (getting up). Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 9 : succeeds. Blood Asp D (AIMB) must make a piloting skill check (getting up). Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 6 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
***Server: tot disconnected.
Weapon Attack Phase ------------------- Weapons fire for Delphyne (AIMB) Medium Pulse Laser at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 6, rolls 11 : hits LT Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 7 damage to LT. 15 Armor remaining. Weapons fire for Dire Wolf (Daishi) A (AIMB) Gauss Rifle at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 8, rolls 10 : hits RT Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 15 damage to RT. 7 Armor remaining. Large Pulse Laser at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 4, rolls 7 : hits RT Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 10 damage to RT. Armor destroyed, 12 Internal Structure remaining Critical hit on RT. Roll is 5; no effect. Large Pulse Laser at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 4, rolls 7 : hits RA Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 10 damage to RA. 7 Armor remaining. Large Pulse Laser at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 4, rolls 4 : hits RL Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 10 damage to RL. 9 Armor remaining. Streak SRM 6 at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 6, rolls 8 : 6 missile(s) hit. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to LL. 17 Armor remaining. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to CT. 30 Armor remaining. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to CT. 28 Armor remaining. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to LL. 15 Armor remaining. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to RL. 7 Armor remaining. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to RA. 5 Armor remaining. Streak SRM 6 at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 6, rolls 10 : 6 missile(s) hit. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to LT. 13 Armor remaining. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to RA. 3 Armor remaining. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to RA. 1 Armor remaining. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to LA. 15 Armor remaining. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to LA. 13 Armor remaining. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to RL. 5 Armor remaining. Weapons fire for Gargoyle (Man O' War) C ([CSA]Crystalrat) ER Small Laser at Blood Asp D (AIMB); needs 7, rolls 6 : misses Weapons fire for Blood Asp D (AIMB) Gauss Rifle at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 6, rolls 4 : misses Heavy Medium Laser at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 6, rolls 6 : hits LT Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 10 damage to LT. 3 Armor remaining. ER Large Laser at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 5, rolls 8 : hits LA Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 10 damage to LA. 3 Armor remaining. Heavy Medium Laser at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 6, rolls 6 : hits LL Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 10 damage to LL. 5 Armor remaining. Ultra AC/2 at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 6, rolls 4 : misses fires a second shot in ultra mode. Ultra AC/2 at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 6, rolls 8 : Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to LT. 1 Armor remaining. Ultra AC/2 at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 6, rolls 8 : Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to LA. 1 Armor remaining. fires a second shot in ultra mode. Ultra AC/2 at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 6, rolls 6 : Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to RT. 10 Internal Structure remaining Critical hit on RT. Roll is 8; 1 location. CRITICAL HIT on +Ultra AC/20. Weapons fire for Kingfisher Prime (AIMB) Large Pulse Laser at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 4, rolls 5 : hits LA Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 10 damage to LA. Armor destroyed, 1 Internal Structure remaining Critical hit on LA. Roll is 2; no effect. Large Pulse Laser at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 4, rolls 11 : hits LL Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 10 damage to LL. Armor destroyed, 10 Internal Structure remaining Critical hit on LL. Roll is 10; 2 locations. CRITICAL HIT on Upper Leg. CRITICAL HIT on Hip. Medium Pulse Laser at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 4, rolls 5 : hits LA Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 7 damage to LA. SECTION DESTROYED, 6 damage transfers to LT. Critical hit on LA. Roll is 7; no effect. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 6 damage to LT. Armor destroyed, 10 Internal Structure remaining Critical hit on LT. Roll is 4; no effect. Medium Pulse Laser at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 4, rolls 3 : misses Streak SRM 6 at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 6, rolls 9 : 6 missile(s) hit. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to LL. 8 Internal Structure remaining Critical hit on LL. Roll is 8; 1 location. CRITICAL HIT on Lower Leg. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to RT. 8 Internal Structure remaining Critical hit on RT. Roll is 9; 1 location. CRITICAL HIT on +Ultra AC/20. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to CT. 26 Armor remaining. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to CT. 24 Armor remaining. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to LA (critical). 2 damage transfers to LT (critical). Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to LT (critical). 8 Internal Structure remaining Critical hit on LT. Roll is 8; 1 location. CRITICAL HIT on +ER Medium Laser. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to CT. 22 Armor remaining. Weapons fire for Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) Ultra AC/20 at Blood Asp D (AIMB); needs 6, rolls 6 : Blood Asp D (AIMB) takes 20 damage to CT. Armor destroyed, 22 Internal Structure remaining Critical hit on CT. Roll is 9; 1 location. CRITICAL HIT on Double Heat Sink. fires a second shot in ultra mode. Ultra AC/20 at Blood Asp D (AIMB); needs 6, rolls 7 : Blood Asp D (AIMB) takes 20 damage to LL. 14 Armor remaining. Medium Pulse Laser at Blood Asp D (AIMB); needs 4, rolls 6 : hits LT Blood Asp D (AIMB) takes 7 damage to LT. 3 Armor remaining. ER Medium Laser at Blood Asp D (AIMB); needs 6, rolls 10 : hits LL Blood Asp D (AIMB) takes 7 damage to LL. 7 Armor remaining. Flamer at Blood Asp D (AIMB); needs 8, rolls 7 : misses Weapons fire for Phantom E ([CSA]Crystalrat) Micro Pulse Laser at Delphyne (AIMB); needs 7, rolls 6 : misses Micro Pulse Laser at Delphyne (AIMB); needs 7, rolls 7 : hits (using Rear table) T Delphyne (AIMB) takes 3 damage to T. 12 Armor remaining. Micro Pulse Laser at Delphyne (AIMB); needs 7, rolls 11 : hits (using Rear table) LA Delphyne (AIMB) takes 3 damage to LA. 3 damage transfers to T. Delphyne (AIMB) takes 3 damage to T. 9 Armor remaining. Micro Pulse Laser at Delphyne (AIMB); needs 7, rolls 4 : misses Micro Pulse Laser at Delphyne (AIMB); needs 7, rolls 9 : hits (using Rear table) RA Delphyne (AIMB) takes 3 damage to RA. 1 Armor remaining. Micro Pulse Laser at Delphyne (AIMB); needs 7, rolls 6 : misses Micro Pulse Laser at Delphyne (AIMB); needs 7, rolls 7 : hits (using Rear table) RA Delphyne (AIMB) takes 3 damage to RA. Armor destroyed, Pilot of Delphyne (AIMB) "Martin Aznaurian" takes 1 damage. Pilot of Delphyne (AIMB) "Martin Aznaurian" needs a 5 to stay conscious. Rolls 5 : successful! SECTION DESTROYED, Critical hit on RA. Roll is 8; 1 location. CRITICAL HIT on Arm. Micro Pulse Laser at Delphyne (AIMB); needs 7, rolls 3 : misses ATM 3 ( ammo) at Delphyne (AIMB); needs 9, rolls 9 : 3 high-explosive missile(s) hit (using Rear table) (w/ +2 bonus). The Protomech takes no damage from a near miss. Delphyne (AIMB) takes 4 damage to LA. 4 damage transfers to T. Delphyne (AIMB) takes 4 damage to T. 5 Armor remaining. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) must make 4 piloting skill roll(s) (leg/foot actuator hit; hip actuator hit; leg/foot actuator hit; 140+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (leg/foot actuator hit) + 2 (hip actuator hit) + 1 (leg/foot actuator hit) + 7 (140+ damage)); needs 16, rolls 7 : falls. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) falls on its front, suffering 7 damage. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 5 damage to LA. 5 damage transfers to LT. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 5 damage to LT. 3 Internal Structure remaining Critical hit on LT. Roll is 7; no effect. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to LA. 2 damage transfers to LT. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to LT. 1 Internal Structure remaining Critical hit on LT. Roll is 7; no effect. Pilot of Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) "mechwarrior Mace" must roll 16 to avoid damage; rolls 8 : fails. Pilot of Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) "mechwarrior Mace" takes 1 damage. Pilot of Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) "mechwarrior Mace" needs a 3 to stay conscious. Rolls 5 : successful! Blood Asp D (AIMB) must make 1 piloting skill roll(s) (40+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 2 (40+ damage)); needs 7, rolls 10 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase ------------------- Physical attacks for Gargoyle (Man O' War) C ([CSA]Crystalrat) Kick (Left leg) at Blood Asp D (AIMB); needs 6, rolls 9 : hits (using Kick table) RL Blood Asp D (AIMB) takes 16 damage to RL. 1 Armor remaining. Physical attacks for Phantom E ([CSA]Crystalrat) Kick (Left leg) at Delphyne (AIMB); needs 8, rolls 6 : misses. Physical attacks for Dire Wolf (Daishi) A (AIMB) Kick (Left leg) at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 3, rolls 9 : hits RL Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 20 damage to RL. Armor destroyed, SECTION DESTROYED, Critical hit on RL. Roll is 7; no effect. Physical attacks for Blood Asp D (AIMB) Kick (Left leg) at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 5, rolls 4 : misses. Physical attacks for Kingfisher Prime (AIMB) Kick (Left leg) at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 6, rolls 5 : misses. Phantom E ([CSA]Crystalrat) must make 1 piloting skill roll(s) (missed a kick). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 0 (missed a kick)); needs 5, rolls 7 : succeeds. Blood Asp D (AIMB) must make 2 piloting skill roll(s) (was kicked; missed a kick). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 0 (was kicked) + 0 (missed a kick)); needs 5, rolls 8 : succeeds. Roll #2, (5 (Base piloting skill) + 0 (missed a kick) + 0 (was kicked)); needs 5, rolls 7 : succeeds. Kingfisher Prime (AIMB) must make 1 piloting skill roll(s) (missed a kick). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 0 (missed a kick)); needs 5, rolls 7 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
[CSA]Crystalrat: '[
[CSA]Crystalrat: эх
Heat Phase ------------------- Gargoyle (Man O' War) C ([CSA]Crystalrat) gains 5 heat, sinks 12 heat and is now at 0 heat. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) gains 27 heat, sinks 26 heat and is now at 4 heat. Phantom E ([CSA]Crystalrat) gains 12 heat, sinks 12 heat and is now at 0 heat. Dire Wolf (Daishi) A (AIMB) gains 41 heat, sinks 41 heat and is now at 0 heat. Blood Asp D (AIMB) gains 33 heat, sinks 30 heat and is now at 3 heat. Kingfisher Prime (AIMB) gains 34 heat, sinks 34 heat and is now at 4 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #4 ------------------- AIMB rolls a 9[9+0]. [CSA]Crystalrat rolls a 6[6+0]. Wind direction is Northeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight. AIMB: 7354 BV remaining (from 8036 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for Dire Wolf (Daishi) A (AIMB) Gauss Rifle at Phantom E ([CSA]Crystalrat); needs 10, rolls 5 : misses Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 7, rolls 7 : hits LT Phantom E ([CSA]Crystalrat) takes 10 damage to LT. 1 Armor remaining. Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 7, rolls 6 : misses Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 7, rolls 5 : misses Streak SRM 6 at Phantom E ([CSA]Crystalrat); needs 9, rolls 7 : fails to achieve lock. Streak SRM 6 at Phantom E ([CSA]Crystalrat); needs 9, rolls 3 : fails to achieve lock. Weapons fire for Blood Asp D (AIMB) Gauss Rifle at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 6, rolls 6 : hits RT Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 15 damage to RT. SECTION DESTROYED, LIMB BLOWN OFF Right Arm blown off. 7 damage transfers to CT. Critical hit on RT. Roll is 7; no effect. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 7 damage to CT. 15 Armor remaining. ER Large Laser at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 5, rolls 9 : hits RT Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 10 damage to RT. 10 damage transfers to CT. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 10 damage to CT. 5 Armor remaining. Heavy Medium Laser at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 6, rolls 12 : hits RL Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 10 damage to RL. 10 damage transfers to RT. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 10 damage to RT. 10 damage transfers to CT. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 10 damage to CT. Armor destroyed, 16 Internal Structure remaining Critical hit on CT. Roll is 6; no effect. Heavy Medium Laser at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 6, rolls 7 : hits RT Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 10 damage to RT. 10 damage transfers to CT. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 10 damage to CT. 6 Internal Structure remaining Critical hit on CT. Roll is 6; no effect. Ultra AC/2 at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 6, rolls 11 : Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to RT. 2 damage transfers to CT. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to CT. 4 Internal Structure remaining Critical hit on CT. Roll is 3; no effect. fires a second shot in ultra mode. Ultra AC/2 at Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat); needs 6, rolls 11 : Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 2 damage to LT. SECTION DESTROYED, 1 damage transfers to CT. Critical hit on LT. Roll is 7; no effect. Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) has taken 4 engine hits this phase. Checking for engine explosion on 10, roll is 2. Engine safety systems remain in place. *** Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) DESTROYED by engine destruction! *** Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) takes 1 damage to CT. 3 Internal Structure remaining Critical hit on CT. Roll is 4; no effect. Weapons fire for Gargoyle (Man O' War) C ([CSA]Crystalrat) ER Small Laser at Blood Asp D (AIMB); needs 8, rolls 9 : hits LT Blood Asp D (AIMB) takes 5 damage to LT. Armor destroyed, 17 Internal Structure remaining Critical hit on LT. Roll is 11; 2 locations. CRITICAL HIT on Engine. CRITICAL HIT on +Gauss Rifle. *** Gauss Rifle EXPLODES! 20 DAMAGE! *** >Blood Asp D (AIMB) suffers catastrophic damage, but the autoeject system was engaged. Blood Asp D (AIMB) must make a piloting skill check (landing off the board). Needs 4 [5 (ejecting) + 1 (automatic ejection) - 2 (landing off the board)], rolls 7 : succeeds. The pilot ejects safely and lands far from the battle! *** Blood Asp D (AIMB) DESTROYED by ejection! *** Blood Asp D (AIMB) takes 20 damage to LT. SECTION DESTROYED, LIMB BLOWN OFF Left Arm blown off. remaining 3 damage prevented by CASE. Critical hit on LT. Roll is 4; no effect. Weapons fire for Kingfisher Prime (AIMB) Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 7, rolls 6 : misses Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 7, rolls 9 : hits LA Phantom E ([CSA]Crystalrat) takes 10 damage to LA. 2 Armor remaining. Medium Pulse Laser at Phantom E ([CSA]Crystalrat); needs 7, rolls 5 : misses Medium Pulse Laser at Phantom E ([CSA]Crystalrat); needs 7, rolls 8 : hits RT Phantom E ([CSA]Crystalrat) takes 7 damage to RT. 4 Armor remaining. Streak SRM 6 at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 4, rolls 6 : 6 missile(s) hit (using Left Side table). Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to LL. 13 Armor remaining. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to LA. 7 Internal Structure remaining Critical hit on LA. Roll is 12;LIMB BLOWN OFF Left Arm blown off. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to RT. Armor destroyed, 16 Internal Structure remaining Critical hit on RT. Roll is 6; no effect. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to RL. 10 Armor remaining. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to LA. 2 damage transfers to LT. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to LT. 12 Internal Structure remaining Critical hit on LT. Roll is 2; no effect. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to LA. 2 damage transfers to LT. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to LT. 10 Internal Structure remaining Critical hit on LT. Roll is 7; no effect. Weapons fire for Delphyne (AIMB) Medium Pulse Laser at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 4, rolls 4 : hits LL Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 7 damage to LL. 6 Armor remaining. Weapons fire for Phantom E ([CSA]Crystalrat) Micro Pulse Laser at Blood Asp D (AIMB); needs 4, rolls 9 : hits LA Blood Asp D (AIMB) takes 3 damage to LA. 3 damage transfers to LT. Blood Asp D (AIMB) takes 3 damage to LT. 3 damage transfers to CT. Blood Asp D (AIMB) takes 3 damage to CT. 19 Internal Structure remaining Critical hit on CT. Roll is 6; no effect. Micro Pulse Laser at Blood Asp D (AIMB); needs 4, rolls 7 : hits LT Blood Asp D (AIMB) takes 3 damage to LT. 3 damage transfers to CT. Blood Asp D (AIMB) takes 3 damage to CT. 16 Internal Structure remaining Critical hit on CT. Roll is 9; 1 location. CRITICAL HIT on Standard Gyro. Micro Pulse Laser at Blood Asp D (AIMB); needs 4, rolls 6 : hits RA Blood Asp D (AIMB) takes 3 damage to RA. 2 Armor remaining. Micro Pulse Laser at Blood Asp D (AIMB); needs 4, rolls 3 : misses Micro Pulse Laser at Blood Asp D (AIMB); needs 4, rolls 11 : hits LT Blood Asp D (AIMB) takes 3 damage to LT. 3 damage transfers to CT. Blood Asp D (AIMB) takes 3 damage to CT. 13 Internal Structure remaining Critical hit on CT. Roll is 7; no effect. Micro Pulse Laser at Blood Asp D (AIMB); needs 4, rolls 9 : hits LL Blood Asp D (AIMB) takes 3 damage to LL. 4 Armor remaining. Micro Pulse Laser at Blood Asp D (AIMB); needs 4, rolls 2 : misses Micro Pulse Laser at Blood Asp D (AIMB); needs 4, rolls 5 : hits RL Blood Asp D (AIMB) takes 3 damage to RL. Armor destroyed, 17 Internal Structure remaining Critical hit on RL. Roll is 7; no effect. ATM 3 ( ammo) at Blood Asp D (AIMB); needs 6, rolls 7 : 2 high-explosive missile(s) hit (w/ +2 bonus). Blood Asp D (AIMB) takes 5 damage to LA. 5 damage transfers to LT. Blood Asp D (AIMB) takes 5 damage to LT. 5 damage transfers to CT. Blood Asp D (AIMB) takes 5 damage to CT. 8 Internal Structure remaining Critical hit on CT. Roll is 6; no effect. Blood Asp D (AIMB) takes 1 damage to LA. 1 damage transfers to LT. Blood Asp D (AIMB) takes 1 damage to LT. 1 damage transfers to CT. Blood Asp D (AIMB) takes 1 damage to CT. 7 Internal Structure remaining Critical hit on CT. Roll is 11; 2 locations. CRITICAL HIT on *Double Heat Sink. CRITICAL HIT on Engine. Phantom E ([CSA]Crystalrat) must make 1 piloting skill roll(s) (20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 4 : falls. Phantom E ([CSA]Crystalrat) falls on its left side, suffering 4 damage. Phantom E ([CSA]Crystalrat) takes 4 damage to LT. Armor destroyed, 7 Internal Structure remaining Critical hit on LT. Roll is 10; 2 locations. CRITICAL HIT on +ATM 3. CRITICAL HIT on +ATM 3. Pilot of Phantom E ([CSA]Crystalrat) "mechwarrior Flart" must roll 6 to avoid damage; rolls 12 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase ------------------- Physical attacks for Kingfisher Prime (AIMB) Kick (Left leg) at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 2, rolls 10 : hits (using Left Side Kick table) LL Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 18 damage to LL. Armor destroyed, 5 Internal Structure remaining Critical hit on LL. Roll is 6; no effect. Physical attacks for Gargoyle (Man O' War) C ([CSA]Crystalrat) Kick (Left leg) at Delphyne (AIMB); needs 7, rolls 10 : hits T Delphyne (AIMB) takes 16 damage to T. Armor destroyed, Pilot of Delphyne (AIMB) "Martin Aznaurian" takes 3 damage. Pilot of Delphyne (AIMB) "Martin Aznaurian" needs a 7 to stay conscious. Rolls 9 : successful! Pilot of Delphyne (AIMB) "Martin Aznaurian" needs a 10 to stay conscious. Rolls 9 : blacks out. SECTION DESTROYED, *** Delphyne (AIMB) DESTROYED by damage! *** Critical hit on T. Roll is 8; 1 location. CRITICAL HIT on Torso. Physical attacks for Delphyne (AIMB) Protomech frenzy attack at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 6, rolls 6 : hits (using Kick table) RL Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to RL. 8 Armor remaining. Gargoyle (Man O' War) C ([CSA]Crystalrat) must make 2 piloting skill roll(s) (was kicked; 20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 0 (was kicked) + 1 (20+ damage)); needs 6, rolls 5 : falls. Gargoyle (Man O' War) C ([CSA]Crystalrat) falls on its left side, suffering 8 damage. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 5 damage to LT (critical). 5 Internal Structure remaining Critical hit on LT. Roll is 7; no effect. Critical hit on LT. Roll is 8; 1 location. CRITICAL HIT on Engine. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 3 damage to HD. 6 Armor remaining. Pilot of Gargoyle (Man O' War) C ([CSA]Crystalrat) "star commander Zvjezdana Banacek" takes 1 damage. Pilot of Gargoyle (Man O' War) C ([CSA]Crystalrat) "star commander Zvjezdana Banacek" needs a 5 to stay conscious. Rolls 7 : successful! Pilot of Gargoyle (Man O' War) C ([CSA]Crystalrat) "star commander Zvjezdana Banacek" must roll 6 to avoid damage; rolls 6 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
Heat Phase ------------------- Gargoyle (Man O' War) C ([CSA]Crystalrat) gains 7 heat, sinks 7 heat and is now at 0 heat. Phantom E ([CSA]Crystalrat) gains 12 heat, sinks 12 heat and is now at 0 heat. Dire Wolf (Daishi) A (AIMB) gains 31 heat, sinks 31 heat and is now at 0 heat. Kingfisher Prime (AIMB) gains 32 heat, sinks 34 heat and is now at 2 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
[CSA]Crystalrat: два - два
[CSA]Crystalrat: формально, конечно 8)
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #5 ------------------- AIMB rolls a 5[5+0]. [CSA]Crystalrat rolls a 12[12+0]. Wind direction is Northeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight. AIMB: 5256 BV remaining (from 8036 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
***Server: tot connected from /178.208.129.99
Movement Phase ------------------- Gargoyle (Man O' War) C ([CSA]Crystalrat) must make a piloting skill check (getting up). Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 8 : succeeds. Phantom E ([CSA]Crystalrat) must make a piloting skill check (getting up). Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 6 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for Dire Wolf (Daishi) A (AIMB) Gauss Rifle at Phantom E ([CSA]Crystalrat); needs 10, rolls 9 : misses Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 8, rolls 8 : hits RA Phantom E ([CSA]Crystalrat) takes 10 damage to RA. 2 Armor remaining. Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 8, rolls 3 : misses Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 8, rolls 7 : misses Streak SRM 6 at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 6, rolls 6 : 6 missile(s) hit. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to RT. 14 Internal Structure remaining Critical hit on RT. Roll is 5; no effect. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to RT. 12 Internal Structure remaining Critical hit on RT. Roll is 6; no effect. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to RT. 10 Internal Structure remaining Critical hit on RT. Roll is 11; 2 locations. CRITICAL HIT on Engine. CRITICAL HIT on Engine. *** Gargoyle (Man O' War) C ([CSA]Crystalrat) DESTROYED by engine destruction! *** Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to LA. 2 damage transfers to LT. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to LT. 3 Internal Structure remaining Critical hit on LT. Roll is 9; 1 location. CRITICAL HIT on Ultra AC/20 Ammo (2). *** Ultra AC/20 Ammo EXPLODES! 40 DAMAGE! *** Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 40 damage to LT. SECTION DESTROYED, remaining 37 damage prevented by CASE. Critical hit on LT. Roll is 7; no effect. Pilot of Gargoyle (Man O' War) C ([CSA]Crystalrat) "star commander Zvjezdana Banacek" takes 2 damage. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to LA. 2 damage transfers to LT. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to LT. 2 damage transfers to CT. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to CT. 6 Armor remaining. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to LT. 2 damage transfers to CT. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to CT. 4 Armor remaining. Streak SRM 6 at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 6, rolls 6 : 6 missile(s) hit. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to RL. 6 Armor remaining. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to RL. 4 Armor remaining. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to RL. 2 Armor remaining. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to RT. 8 Internal Structure remaining Critical hit on RT. Roll is 4; no effect. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to RT. 6 Internal Structure remaining Critical hit on RT. Roll is 7; no effect. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to LT. 2 damage transfers to CT. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 2 damage to CT. 2 Armor remaining. Weapons fire for Gargoyle (Man O' War) C ([CSA]Crystalrat) ER Small Laser at Dire Wolf (Daishi) A (AIMB); needs 5, rolls 5 : hits LL Dire Wolf (Daishi) A (AIMB) takes 5 damage to LL. 36 Armor remaining. Weapons fire for Phantom E ([CSA]Crystalrat) Micro Pulse Laser at Kingfisher Prime (AIMB); needs 5, rolls 4 : misses Micro Pulse Laser at Kingfisher Prime (AIMB); needs 5, rolls 11 : hits (using Rear table) RTR Kingfisher Prime (AIMB) takes 3 damage to RTR. 7 Armor remaining. Micro Pulse Laser at Kingfisher Prime (AIMB); needs 5, rolls 5 : hits (using Rear table) RL Kingfisher Prime (AIMB) takes 3 damage to RL. 35 Armor remaining. Micro Pulse Laser at Kingfisher Prime (AIMB); needs 5, rolls 7 : hits (using Rear table) CTR Kingfisher Prime (AIMB) takes 3 damage to CTR. 10 Armor remaining. Micro Pulse Laser at Kingfisher Prime (AIMB); needs 5, rolls 11 : hits (using Rear table) RL Kingfisher Prime (AIMB) takes 3 damage to RL. 32 Armor remaining. Micro Pulse Laser at Kingfisher Prime (AIMB); needs 5, rolls 7 : hits (using Rear table) HD Kingfisher Prime (AIMB) takes 3 damage to HD. 6 Armor remaining. Pilot of Kingfisher Prime (AIMB) "Tate Porter" takes 1 damage. Pilot of Kingfisher Prime (AIMB) "Tate Porter" needs a 3 to stay conscious. Rolls 7 : successful! Micro Pulse Laser at Kingfisher Prime (AIMB); needs 5, rolls 7 : hits (using Rear table) LTR Kingfisher Prime (AIMB) takes 3 damage to LTR. 7 Armor remaining. Micro Pulse Laser at Kingfisher Prime (AIMB); needs 5, rolls 7 : hits (using Rear table) RTR Kingfisher Prime (AIMB) takes 3 damage to RTR. 4 Armor remaining. Weapons fire for Kingfisher Prime (AIMB) Large Pulse Laser at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 3, rolls 6 : hits (using Rear table) LTR Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 10 damage to LTR. 10 damage transfers to CTR. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 10 damage to CTR. 0 Armor remaining. Medium Pulse Laser at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 5, rolls 2 : misses Medium Pulse Laser at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 5, rolls 10 : hits (using Rear table) LA Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 7 damage to LA. 7 damage transfers to LTR. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 7 damage to LTR. 7 damage transfers to CTR. Gargoyle (Man O' War) C ([CSA]Crystalrat) takes 7 damage to CTR. 18 Internal Structure remaining Critical hit on CT. Roll is 9; 1 location. CRITICAL HIT on Standard Gyro. LRM 10 at Gargoyle (Man O' War) C ([CSA]Crystalrat); needs 5, rolls 3 : misses Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 8, rolls 11 : hits CT (critical) Phantom E ([CSA]Crystalrat) takes 10 damage to CT (critical). 2 Armor remaining. Critical hit on CT. Roll is 6; no effect. Phantom E ([CSA]Crystalrat) must make 1 piloting skill roll(s) (20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 8 : succeeds. Kingfisher Prime (AIMB) must make 1 piloting skill roll(s) (20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 4 : falls. Kingfisher Prime (AIMB) falls on its right side, suffering 9 damage. Kingfisher Prime (AIMB) takes 5 damage to RA. 25 Armor remaining. Kingfisher Prime (AIMB) takes 4 damage to RL. 28 Armor remaining. Pilot of Kingfisher Prime (AIMB) "Tate Porter" must roll 6 to avoid damage; rolls 6 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase ------------------- Physical attacks for Phantom E ([CSA]Crystalrat) Kick (Left leg) at Kingfisher Prime (AIMB); needs 4, rolls 9 : hits LT Kingfisher Prime (AIMB) takes 8 damage to LT. 20 Armor remaining.
MegaMek: Game saved to savegames\autosave.sav
Heat Phase ------------------- Phantom E ([CSA]Crystalrat) gains 11 heat, sinks 11 heat and is now at 0 heat. Dire Wolf (Daishi) A (AIMB) gains 40 heat, sinks 40 heat and is now at 0 heat. Kingfisher Prime (AIMB) gains 33 heat, sinks 34 heat and is now at 1 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #6 ------------------- AIMB rolls a 6[6+0] / 3[3+0]. [CSA]Crystalrat rolls a 6[6+0] / 7[7+0]. Wind direction is Northeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight. AIMB: 5127 BV remaining (from 8036 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase ------------------- Kingfisher Prime (AIMB) must make a piloting skill check (getting up). Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 3 : falls. Kingfisher Prime (AIMB) falls on its right side, suffering 9 damage. Kingfisher Prime (AIMB) takes 5 damage to RL. 23 Armor remaining. Kingfisher Prime (AIMB) takes 4 damage to RL. 19 Armor remaining. Pilot of Kingfisher Prime (AIMB) "Tate Porter" must roll 5 to avoid damage; rolls 6 : succeeds. Kingfisher Prime (AIMB) must make a piloting skill check (getting up). Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 8 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for Dire Wolf (Daishi) A (AIMB) Gauss Rifle at Phantom E ([CSA]Crystalrat); needs 8, rolls 11 : hits (using Rear table) LA Phantom E ([CSA]Crystalrat) takes 15 damage to LA. Armor destroyed, SECTION DESTROYED, 7 damage transfers to LTR. Critical hit on LA. Roll is 10; 2 locations. CRITICAL HIT on Shoulder. CRITICAL HIT on Hand. Phantom E ([CSA]Crystalrat) takes 7 damage to LTR. 0 Armor remaining. Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 6, rolls 9 : hits (using Rear table) LL Phantom E ([CSA]Crystalrat) takes 10 damage to LL. 3 Armor remaining. Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 6, rolls 6 : hits (using Rear table) RA Phantom E ([CSA]Crystalrat) takes 10 damage to RA. Armor destroyed, SECTION DESTROYED, 2 damage transfers to RTR. Critical hit on RA. Roll is 5; no effect. Phantom E ([CSA]Crystalrat) takes 2 damage to RTR. 5 Armor remaining. Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 6, rolls 5 : misses Streak SRM 6 at Phantom E ([CSA]Crystalrat); needs 10, rolls 8 : fails to achieve lock. Streak SRM 6 at Phantom E ([CSA]Crystalrat); needs 10, rolls 6 : fails to achieve lock. Weapons fire for Phantom E ([CSA]Crystalrat) Micro Pulse Laser at Kingfisher Prime (AIMB); needs 4, rolls 7 : hits (using Rear table) LTR Kingfisher Prime (AIMB) takes 3 damage to LTR. 4 Armor remaining. Micro Pulse Laser at Kingfisher Prime (AIMB); needs 4, rolls 9 : hits (using Rear table) LL Kingfisher Prime (AIMB) takes 3 damage to LL. 35 Armor remaining. Micro Pulse Laser at Kingfisher Prime (AIMB); needs 4, rolls 6 : hits (using Rear table) LL Kingfisher Prime (AIMB) takes 3 damage to LL. 32 Armor remaining. Micro Pulse Laser at Kingfisher Prime (AIMB); needs 4, rolls 3 : misses Micro Pulse Laser at Kingfisher Prime (AIMB); needs 4, rolls 10 : hits (using Rear table) RL Kingfisher Prime (AIMB) takes 3 damage to RL. 16 Armor remaining. Micro Pulse Laser at Kingfisher Prime (AIMB); needs 4, rolls 3 : misses Micro Pulse Laser at Kingfisher Prime (AIMB); needs 4, rolls 8 : hits (using Rear table) LA Kingfisher Prime (AIMB) takes 3 damage to LA. 27 Armor remaining. Micro Pulse Laser at Kingfisher Prime (AIMB); needs 4, rolls 6 : hits (using Rear table) HD Kingfisher Prime (AIMB) takes 3 damage to HD. 3 Armor remaining. Pilot of Kingfisher Prime (AIMB) "Tate Porter" takes 1 damage. Pilot of Kingfisher Prime (AIMB) "Tate Porter" needs a 5 to stay conscious. Rolls 4 : blacks out. Weapons fire for Kingfisher Prime (AIMB) Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 7, rolls 6 : misses Phantom E ([CSA]Crystalrat) must make 1 piloting skill roll(s) (20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 6 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase ------------------- Physical attacks for Phantom E ([CSA]Crystalrat) Kick (Left leg) at Kingfisher Prime (AIMB); needs 1, rolls 7 : hits (using Rear Kick table) LL Kingfisher Prime (AIMB) takes 8 damage to LL. 24 Armor remaining. Kingfisher Prime (AIMB) must make 1 piloting skill roll(s) and automatically fails (Pilot unconscious). Kingfisher Prime (AIMB) falls on its left side, suffering 9 damage. Kingfisher Prime (AIMB) takes 5 damage to RA. 20 Armor remaining. Kingfisher Prime (AIMB) takes 4 damage to LA. 23 Armor remaining. Pilot of Kingfisher Prime (AIMB) "Tate Porter" cannot avoid damage. Pilot of Kingfisher Prime (AIMB) "Tate Porter" takes 1 damage.
MegaMek: Game saved to savegames\autosave.sav
Heat Phase ------------------- Phantom E ([CSA]Crystalrat) gains 10 heat, sinks 10 heat and is now at 0 heat. Dire Wolf (Daishi) A (AIMB) gains 31 heat, sinks 31 heat and is now at 0 heat. Kingfisher Prime (AIMB) gains 13 heat, sinks 14 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #7 ------------------- AIMB rolls a 9[9+0] / 8[8+0]. [CSA]Crystalrat rolls a 9[9+0] / 10[10+0]. Wind direction is Northeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight. AIMB: 4995 BV remaining (from 8036 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
[CSA]Crystalrat: убью 8)
tot: ))
[CSA]Crystalrat: не люблю читерских световых лошадей, nothing personal 8)
[CSA]Crystalrat: а, стрелять то нечем 8(((
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for Dire Wolf (Daishi) A (AIMB) Gauss Rifle at Phantom E ([CSA]Crystalrat); needs 7, rolls 11 : hits LT Phantom E ([CSA]Crystalrat) takes 15 damage to LT. SECTION DESTROYED, 8 damage transfers to CT. Critical hit on LT. Roll is 8; 1 location. CRITICAL HIT on Engine. Phantom E ([CSA]Crystalrat) takes 8 damage to CT. Armor destroyed, 6 Internal Structure remaining Critical hit on CT. Roll is 7; no effect. Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 7, rolls 5 : misses Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 7, rolls 3 : misses Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 7, rolls 5 : misses Streak SRM 6 at Phantom E ([CSA]Crystalrat); needs 9, rolls 7 : fails to achieve lock. Streak SRM 6 at Phantom E ([CSA]Crystalrat); needs 9, rolls 5 : fails to achieve lock.
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase ------------------- Physical attacks for Phantom E ([CSA]Crystalrat) Kick (Left leg) at Kingfisher Prime (AIMB); needs -1, rolls 7 : hits (using Right Side table) RL Kingfisher Prime (AIMB) takes 8 damage to RL. 8 Armor remaining.
MegaMek: Game saved to savegames\autosave.sav
Heat Phase ------------------- Phantom E ([CSA]Crystalrat) gains 12 heat, sinks 12 heat and is now at 0 heat. Dire Wolf (Daishi) A (AIMB) gains 31 heat, sinks 31 heat and is now at 0 heat. Kingfisher Prime (AIMB) gains 0 heat, sinks 0 heat and is now at 0 heat. Control Rolls ------------------- End Phase ------------------- Pilot of Kingfisher Prime (AIMB) "Tate Porter" needs a 7 to wake up. Rolls 2 : stays unconscious.
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #8 ------------------- AIMB rolls a 8[8+0]. [CSA]Crystalrat rolls a 7[7+0]. Wind direction is Northeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight. AIMB: 4971 BV remaining (from 8036 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
***Server: tot disconnected.
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for Dire Wolf (Daishi) A (AIMB) Gauss Rifle at Phantom E ([CSA]Crystalrat); needs 12, rolls 12 : hits (using Rear table) RL Phantom E ([CSA]Crystalrat) takes 15 damage to RL. Armor destroyed, 8 Internal Structure remaining Critical hit on RL. Roll is 7; no effect. Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 10, rolls 7 : misses Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 10, rolls 7 : misses Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 10, rolls 5 : misses
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase -------------------
Heat Phase ------------------- Phantom E ([CSA]Crystalrat) gains 12 heat, sinks 12 heat and is now at 0 heat. Dire Wolf (Daishi) A (AIMB) gains 31 heat, sinks 31 heat and is now at 0 heat. Kingfisher Prime (AIMB) gains 0 heat, sinks 0 heat and is now at 0 heat. Control Rolls ------------------- End Phase ------------------- Pilot of Kingfisher Prime (AIMB) "Tate Porter" needs a 7 to wake up. Rolls 9 : successful!
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #9 ------------------- AIMB rolls a 9[9+0]. [CSA]Crystalrat rolls a 8[8+0]. Wind direction is Northeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight. AIMB: 4931 BV remaining (from 8036 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase ------------------- Kingfisher Prime (AIMB) must make a piloting skill check (getting up). Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 4 : falls. Kingfisher Prime (AIMB) falls on its right side, suffering 9 damage. Kingfisher Prime (AIMB) takes 5 damage to LA. 18 Armor remaining. Kingfisher Prime (AIMB) takes 4 damage to LA. 14 Armor remaining. Pilot of Kingfisher Prime (AIMB) "Tate Porter" must roll 5 to avoid damage; rolls 7 : succeeds. Kingfisher Prime (AIMB) must make a piloting skill check (getting up). Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 8 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase -------------------
Physical Attack Phase -------------------
Heat Phase ------------------- Phantom E ([CSA]Crystalrat) gains 11 heat, sinks 11 heat and is now at 0 heat. Dire Wolf (Daishi) A (AIMB) gains 1 heat, sinks 1 heat and is now at 0 heat. Kingfisher Prime (AIMB) gains 3 heat, sinks 3 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #10 ------------------- AIMB rolls a 3[3+0]. [CSA]Crystalrat rolls a 9[9+0]. Wind direction is Northeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight. AIMB: 4904 BV remaining (from 8036 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase -------------------
Physical Attack Phase -------------------
Heat Phase ------------------- Dire Wolf (Daishi) A (AIMB) gains 0 heat, sinks 0 heat and is now at 0 heat. Kingfisher Prime (AIMB) gains 0 heat, sinks 0 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #11 ------------------- AIMB rolls a 3[3+0]. [CSA]Crystalrat rolls a 7[7+0]. Wind direction is Northeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight. AIMB: 4904 BV remaining (from 8036 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase -------------------
Physical Attack Phase -------------------
Heat Phase ------------------- Phantom E ([CSA]Crystalrat) gains 12 heat, sinks 12 heat and is now at 0 heat. Dire Wolf (Daishi) A (AIMB) gains 0 heat, sinks 0 heat and is now at 0 heat. Kingfisher Prime (AIMB) gains 1 heat, sinks 1 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #12 ------------------- AIMB rolls a 4[4+0]. [CSA]Crystalrat rolls a 9[9+0]. Wind direction is Northeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight. AIMB: 4904 BV remaining (from 8036 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for Dire Wolf (Daishi) A (AIMB) Gauss Rifle at Phantom E ([CSA]Crystalrat); needs 9, rolls 9 : hits CT Phantom E ([CSA]Crystalrat) takes 15 damage to CT. SECTION DESTROYED, Phantom E ([CSA]Crystalrat) has taken 6 engine hits this phase. Checking for engine explosion on 10, roll is 6. Engine safety systems remain in place. *** Phantom E ([CSA]Crystalrat) DESTROYED by damage! *** Critical hit on CT. Roll is 8; 1 location. CRITICAL HIT on Engine. Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 7, rolls 2 : misses Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 7, rolls 8 : hits CT Phantom E ([CSA]Crystalrat) takes 10 damage to CT. Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 7, rolls 10 : hits LT Phantom E ([CSA]Crystalrat) takes 10 damage to LT. 10 damage transfers to CT. Phantom E ([CSA]Crystalrat) takes 10 damage to CT. Streak SRM 6 at Phantom E ([CSA]Crystalrat); needs 11, rolls 7 : fails to achieve lock. Streak SRM 6 at Phantom E ([CSA]Crystalrat); needs 11, rolls 9 : fails to achieve lock. Weapons fire for Kingfisher Prime (AIMB) Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 6, rolls 5 : misses Large Pulse Laser at Phantom E ([CSA]Crystalrat); needs 6, rolls 10 : hits LT Phantom E ([CSA]Crystalrat) takes 10 damage to LT. 10 damage transfers to CT. Phantom E ([CSA]Crystalrat) takes 10 damage to CT. Medium Pulse Laser at Phantom E ([CSA]Crystalrat); needs 6, rolls 8 : hits RT Phantom E ([CSA]Crystalrat) takes 7 damage to RT. Armor destroyed, 7 Internal Structure remaining Critical hit on RT. Roll is 8; 1 location. CRITICAL HIT on Engine. Medium Pulse Laser at Phantom E ([CSA]Crystalrat); needs 6, rolls 10 : hits RL Phantom E ([CSA]Crystalrat) takes 7 damage to RL. 1 Internal Structure remaining Critical hit on RL. Roll is 8; 1 location. CRITICAL HIT on Lower Leg. Streak SRM 6 at Phantom E ([CSA]Crystalrat); needs 8, rolls 6 : fails to achieve lock.
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase -------------------
Heat Phase ------------------- Dire Wolf (Daishi) A (AIMB) gains 31 heat, sinks 31 heat and is now at 0 heat. Kingfisher Prime (AIMB) gains 29 heat, sinks 29 heat and is now at 0 heat. Control Rolls ------------------- End Phase ------------------- Team 1 has achieved all required victory conditions!
MegaMek: Game saved to savegames\autosave.sav
Victory! ------------------- Winner is: TEAM #1 AIMB: 4904 BV remaining (from 8036 initially) 0 BV fled [CSA]Crystalrat: 0 BV remaining (from 8063 initially) 0 BV fled bugagalter: 0 BV remaining (from 0 initially) 0 BV fled Survivors are: Dire Wolf (Daishi) A (AIMB) Pilot : Sojuro Kamimura [4/5] Kills : 2 Kingfisher Prime (AIMB) Pilot : Tate Porter [4/5] ( 3 hit(s) ) Kills : 1 The following units are in retreat: MechWarrior Maggie Salih (AIMB) Gunnery Skill : Maggie Salih [4] Kills : 0 Graveyard contains: Stormcrow (Ryoken) B ([CSA]Crystalrat) Pilot : mechwarrior Stella [4/5] Kills : 0 Destroyed by Kingfisher Prime (AIMB) Ebon Jaguar (Cauldron Born) A ([CSA]Crystalrat) Pilot : mechwarrior Mace [4/5] ( 1 hit(s) ) Kills : 0 Destroyed by Blood Asp D (AIMB) Blood Asp D (AIMB) Pilot : Maggie Salih [4/5] Kills : 1 Destroyed by Gargoyle (Man O' War) C ([CSA]Crystalrat) Delphyne (AIMB) Pilot : Martin Aznaurian [4] ( 5 hit(s)) Kills : 0 Destroyed by Gargoyle (Man O' War) C ([CSA]Crystalrat) Gargoyle (Man O' War) C ([CSA]Crystalrat) Pilot : star commander Zvjezdana Banacek [4/5] ( 4 hit(s) ) Kills : 2 Destroyed by Dire Wolf (Daishi) A (AIMB) Phantom E ([CSA]Crystalrat) Pilot : mechwarrior Flart [4/5] Kills : 0 Destroyed by Dire Wolf (Daishi) A (AIMB) Detailed unit status saved to entitystatus.txt
[CSA]Crystalrat: поздравляю
[CSA]Crystalrat: было интересно 8)
***Server: bugagalter disconnected.