Log file opened Tue Oct 04 19:20:30 MSK 2016
***Server: Welcome to MegaMek. Server is running version 0.36.2-STE, build date Mon Mar 03 19:03:10 EET 2014.
***Server: Machine IP is 10.10.10.5
***Server: Machine IP is 192.168.0.5
***Server: Machine IP is 0:0:0:0:0:0:0:1
***Server: Listening on port 2353
***Server: [CSA]Crystalrat connected from /85.140.7.74
***Server: For [CSA]Crystalrat Server reports: Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 18:03
[CSA]Crystalrat: вроде не так были карты повернуты
bugagalter: не так?
bugagalter: и деплой себе выбирай таки
[CSA]Crystalrat: вдоль вроде
[CSA]Crystalrat: NE
***Server: Unit 1([CSA]Crystalrat) has been customized.
***Server: Unit 2([CSA]Crystalrat) has been customized.
***Server: Unit 3([CSA]Crystalrat) has been customized.
bugagalter: эм... вдоль? я чего то не понимаю) горизонтально жеж стоят)
***Server: Unit 4([CSA]Crystalrat) has been customized.
***Server: Player bugagalter changed map settings
[CSA]Crystalrat: значит так отображается?
***Server: Player [CSA]Crystalrat changed map settings
bugagalter: вроде) но гарантировать 100% не возьмусь, я уже расписался в том что сошел с ума с картами в этом ивенте
bugagalter: ставь свою карту
[CSA]Crystalrat: нкважно
[CSA]Crystalrat: поставил
***Server: Unit 5(bugagalter) has been customized.
***Server: Unit 6(bugagalter) has been customized.
***Server: Player [CSA]Crystalrat changed option "Real Blind Drop" to false.
***Server: Unit 6(bugagalter) has been customized.
[CSA]Crystalrat: у тебя тяжелее на 10 тон
[CSA]Crystalrat: 8)
***Server: Unit 7(bugagalter) has been customized.
[CSA]Crystalrat: не хочешь по зеллбрингену дуэлями?
***Server: Unit 8(bugagalter) has been customized.
bugagalter: нет
[CSA]Crystalrat: ок
bugagalter: готов
***Server: Player [CSA]Crystalrat changed option "TacOps Minefields" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Sensor Rules" to false.
***Server: Player [CSA]Crystalrat changed option "No Double Blind Messages" to false.
***Server: Player [CSA]Crystalrat changed option "Teams share vision" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Dig In (infantry)" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Angel ECM" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Battlefield Wreckage" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Skin of Teeth Ejection" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Mobile HQs" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps PSR Fumbles" to false.
***Server: Player [CSA]Crystalrat changed option "TacOps Self-Destruct" to false.
***Server: Player [CSA]Crystalrat changed option "(Legacy) Assault Drop" to false.
***Server: Player [CSA]Crystalrat changed option "(Legacy) Paratroopers" to false.
***Server: Player [CSA]Crystalrat changed option "(Unofficial) Limited Mechwarrior Visibility" to false.
***Server: Player [CSA]Crystalrat changed option "(Unofficial) MechWarriors cannot spot" to false.
[CSA]Crystalrat: на всяки случай
[CSA]Crystalrat: поехали
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Deployment ------------------- bugagalter rolls a 7[7+0]. [CSA]Crystalrat rolls a 4[4+0]. The turn order for movement is: [CSA]Crystalrat, bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat, bugagalter Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. bugagalter: 6543 BV remaining (from 6543 initially) 0 BV fled [CSA]Crystalrat: 6317 BV remaining (from 6317 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
***Server: LZ connected from /176.15.206.59
***Server: For LZ Server reports: Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 18:03
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #1 ------------------- bugagalter rolls a 9[9+0]. [CSA]Crystalrat rolls a 7[7+0]. The turn order for movement is: [CSA]Crystalrat, bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat, bugagalter Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. bugagalter: 6543 BV remaining (from 6543 initially) 0 BV fled [CSA]Crystalrat: 6317 BV remaining (from 6317 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
[CSA]Crystalrat: ты любитель холодного оружия смотрю 8)
***Server: Tot connected from /185.156.183.55
***Server: For Tot Server reports: Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 18:03
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for Penetrator PTR-4D (bugagalter) ER Large Laser at Shootist ST-8C ([CSA]Crystalrat); needs 9, rolls 8 : misses Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 11, rolls 6 : misses Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 11, rolls 8 : misses Weapons fire for Barghest BGS-2T ([CSA]Crystalrat) ER PPC at Grasshopper GHR-6K (bugagalter); needs 10, rolls 5 : misses Ultra AC/20 at Grasshopper GHR-6K (bugagalter); needs 12, rolls 7 : misses Weapons fire for BattleAxe BKX-8D (bugagalter) ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 11, rolls 10 : misses ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 11, rolls 12 : hits LL Shootist ST-8C ([CSA]Crystalrat) takes 5 damage to LL. 25 Armor remaining. ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 11, rolls 12 : hits LT Shootist ST-8C ([CSA]Crystalrat) takes 5 damage to LT. 19 Armor remaining. ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 11, rolls 6 : misses MML 7 at Shootist ST-8C ([CSA]Crystalrat); needs 11, rolls 5 : misses MML 7 at Shootist ST-8C ([CSA]Crystalrat); needs 11, rolls 4 : misses Weapons fire for Grasshopper GHR-6K (bugagalter) ER Large Laser at Shootist ST-8C ([CSA]Crystalrat); needs 10, rolls 7 : misses Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 10, rolls 9 : misses Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 10, rolls 8 : misses Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 10, rolls 8 : misses Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 10, rolls 6 : misses Streak SRM 4 at Shootist ST-8C ([CSA]Crystalrat); needs 10, rolls 6 : fails to achieve lock. Weapons fire for Axman AXM-3S (bugagalter) ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 11, rolls 7 : misses ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 11, rolls 12 : hits RT Shootist ST-8C ([CSA]Crystalrat) takes 5 damage to RT. 19 Armor remaining. LB 20-X AC (Cluster ammo) at Shootist ST-8C ([CSA]Crystalrat); needs 10, rolls 12 : 12 pellet(s) hit. Shootist ST-8C ([CSA]Crystalrat) takes 1 damage to RT. 18 Armor remaining. Shootist ST-8C ([CSA]Crystalrat) takes 1 damage to LT. 18 Armor remaining. Shootist ST-8C ([CSA]Crystalrat) takes 1 damage to LA. 21 Armor remaining. Shootist ST-8C ([CSA]Crystalrat) takes 1 damage to RA. 21 Armor remaining. Shootist ST-8C ([CSA]Crystalrat) takes 1 damage to LT. 17 Armor remaining. Shootist ST-8C ([CSA]Crystalrat) takes 1 damage to LL. 24 Armor remaining. Shootist ST-8C ([CSA]Crystalrat) takes 1 damage to RT. 17 Armor remaining. Shootist ST-8C ([CSA]Crystalrat) takes 1 damage to RA. 20 Armor remaining. Shootist ST-8C ([CSA]Crystalrat) takes 1 damage to RT. 16 Armor remaining. Shootist ST-8C ([CSA]Crystalrat) takes 1 damage to RT. 15 Armor remaining. Shootist ST-8C ([CSA]Crystalrat) takes 1 damage to LT. 16 Armor remaining. Shootist ST-8C ([CSA]Crystalrat) takes 1 damage to CT. 33 Armor remaining. Weapons fire for Thunder THR-1L ([CSA]Crystalrat) AC/20 at Grasshopper GHR-6K (bugagalter); needs 12, rolls 7 : misses Medium Pulse Laser at Grasshopper GHR-6K (bugagalter); needs 10, rolls 6 : misses Medium Pulse Laser at Grasshopper GHR-6K (bugagalter); needs 10, rolls 6 : misses Medium Pulse Laser at Grasshopper GHR-6K (bugagalter); needs 10, rolls 8 : misses Weapons fire for Shootist ST-8C ([CSA]Crystalrat) AC/20 at Grasshopper GHR-6K (bugagalter); needs 10, rolls 7 : misses ER Large Laser at Grasshopper GHR-6K (bugagalter); needs 10, rolls 4 : misses ER Medium Laser at Grasshopper GHR-6K (bugagalter); needs 10, rolls 7 : misses Weapons fire for Argus AGS-6F ([CSA]Crystalrat) AC/20 at Penetrator PTR-4D (bugagalter); needs 11, rolls 9 : misses ER Medium Laser at Penetrator PTR-4D (bugagalter); needs 11, rolls 5 : misses ER Medium Laser at Penetrator PTR-4D (bugagalter); needs 11, rolls 7 : misses Shootist ST-8C ([CSA]Crystalrat) must make 1 piloting skill roll(s) (20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 6 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
[CSA]Crystalrat: мда, опять
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase -------------------
Heat Phase ------------------- Barghest BGS-2T ([CSA]Crystalrat) gains 25 heat, sinks 22 heat and is now at 3 heat. Thunder THR-1L ([CSA]Crystalrat) gains 21 heat, sinks 21 heat and is now at 0 heat. Shootist ST-8C ([CSA]Crystalrat) gains 26 heat, sinks 26 heat and is now at 0 heat. Argus AGS-6F ([CSA]Crystalrat) gains 19 heat, sinks 19 heat and is now at 0 heat. Penetrator PTR-4D (bugagalter) gains 23 heat, sinks 23 heat and is now at 0 heat. Grasshopper GHR-6K (bugagalter) gains 32 heat, sinks 32 heat and is now at 0 heat. Axman AXM-3S (bugagalter) gains 19 heat, sinks 19 heat and is now at 0 heat. BattleAxe BKX-8D (bugagalter) gains 31 heat, sinks 30 heat and is now at 1 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #2 ------------------- bugagalter rolls a 5[5+0]. [CSA]Crystalrat rolls a 10[10+0]. The turn order for movement is: bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. bugagalter: 6543 BV remaining (from 6543 initially) 0 BV fled [CSA]Crystalrat: 6236 BV remaining (from 6317 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for Barghest BGS-2T ([CSA]Crystalrat) ER PPC at BattleAxe BKX-8D (bugagalter); needs 11, rolls 7 : misses Weapons fire for Grasshopper GHR-6K (bugagalter) ER Large Laser at Argus AGS-6F ([CSA]Crystalrat); needs 9, rolls 7 : misses Streak SRM 4 at Argus AGS-6F ([CSA]Crystalrat); needs 11, rolls 3 : fails to achieve lock. Weapons fire for Thunder THR-1L ([CSA]Crystalrat) LRM 5 at BattleAxe BKX-8D (bugagalter); needs 10, rolls 9 : misses AC/20 at BattleAxe BKX-8D (bugagalter); needs 12, rolls 8 : misses Weapons fire for Penetrator PTR-4D (bugagalter) Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 9, rolls 5 : misses Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 9, rolls 8 : misses Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 9, rolls 3 : misses Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 9, rolls 7 : misses Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 9, rolls 4 : misses Weapons fire for BattleAxe BKX-8D (bugagalter) ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 9, rolls 6 : misses ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 9, rolls 7 : misses ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 9, rolls 10 : hits CT Shootist ST-8C ([CSA]Crystalrat) takes 5 damage to CT. 28 Armor remaining. ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 9, rolls 7 : misses MML 7 at Shootist ST-8C ([CSA]Crystalrat); needs 11, rolls 4 : misses Weapons fire for Shootist ST-8C ([CSA]Crystalrat) AC/20 at BattleAxe BKX-8D (bugagalter); needs 11, rolls 5 : misses ER Large Laser at BattleAxe BKX-8D (bugagalter); needs 9, rolls 7 : misses ER Medium Laser at BattleAxe BKX-8D (bugagalter); needs 9, rolls 4 : misses Weapons fire for Axman AXM-3S (bugagalter) ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 9, rolls 8 : misses ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 9, rolls 6 : misses LB 20-X AC (Cluster ammo) at Shootist ST-8C ([CSA]Crystalrat); needs 8, rolls 7 : misses Weapons fire for Argus AGS-6F ([CSA]Crystalrat) AC/20 at BattleAxe BKX-8D (bugagalter); needs 12, rolls 3 : misses ER Medium Laser at BattleAxe BKX-8D (bugagalter); needs 10, rolls 7 : misses ER Medium Laser at BattleAxe BKX-8D (bugagalter); needs 10, rolls 8 : misses SRM 6 at BattleAxe BKX-8D (bugagalter); needs 12, rolls 2 : misses
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase -------------------
Heat Phase ------------------- Barghest BGS-2T ([CSA]Crystalrat) gains 17 heat, sinks 20 heat and is now at 0 heat. Thunder THR-1L ([CSA]Crystalrat) gains 10 heat, sinks 10 heat and is now at 0 heat. Shootist ST-8C ([CSA]Crystalrat) gains 26 heat, sinks 26 heat and is now at 0 heat. Argus AGS-6F ([CSA]Crystalrat) gains 22 heat, sinks 20 heat and is now at 2 heat. Penetrator PTR-4D (bugagalter) gains 24 heat, sinks 24 heat and is now at 0 heat. Grasshopper GHR-6K (bugagalter) gains 16 heat, sinks 16 heat and is now at 0 heat. Axman AXM-3S (bugagalter) gains 19 heat, sinks 19 heat and is now at 0 heat. BattleAxe BKX-8D (bugagalter) gains 27 heat, sinks 28 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #3 ------------------- bugagalter rolls a 10[10+0]. [CSA]Crystalrat rolls a 7[7+0]. The turn order for movement is: [CSA]Crystalrat, bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat, bugagalter Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. bugagalter: 6543 BV remaining (from 6543 initially) 0 BV fled [CSA]Crystalrat: 6221 BV remaining (from 6317 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for Axman AXM-3S (bugagalter) LB 20-X AC at Shootist ST-8C ([CSA]Crystalrat); needs 7, rolls 9 : hits LT Shootist ST-8C ([CSA]Crystalrat) takes 20 damage to LT. Armor destroyed, 11 Internal Structure remaining Critical hit on LT. Roll is 6; no effect. ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 7, rolls 7 : hits LA (critical) Shootist ST-8C ([CSA]Crystalrat) takes 5 damage to LA (critical). 16 Armor remaining. Critical hit on LA. Roll is 7; no effect. ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 7, rolls 6 : misses ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 7, rolls 9 : hits RL Shootist ST-8C ([CSA]Crystalrat) takes 5 damage to RL. 25 Armor remaining. Weapons fire for Penetrator PTR-4D (bugagalter) Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 5, rolls 11 : hits LT Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to LT. 5 Internal Structure remaining Critical hit on LT. Roll is 5; no effect. Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 5, rolls 9 : hits LL Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to LL. 18 Armor remaining. Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 5, rolls 5 : hits LL Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to LL. 12 Armor remaining. Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 5, rolls 5 : hits CT (critical) Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to CT (critical). 22 Armor remaining. Critical hit on CT. Roll is 9; 1 location. CRITICAL HIT on Standard Gyro. Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 5, rolls 6 : hits LA Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to LA. 10 Armor remaining. Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 5, rolls 7 : hits LL Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to LL. 6 Armor remaining. Weapons fire for Barghest BGS-2T ([CSA]Crystalrat) Ultra AC/20 at Grasshopper GHR-6K (bugagalter); needs 8, rolls 10 : Grasshopper GHR-6K (bugagalter) takes 20 damage to LL. 6 Armor remaining. fires a second shot in ultra mode. Ultra AC/20 at Grasshopper GHR-6K (bugagalter); needs 8, rolls 6 : misses Weapons fire for Grasshopper GHR-6K (bugagalter) ER Large Laser at Shootist ST-8C ([CSA]Crystalrat); needs 7, rolls 6 : misses Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 7, rolls 4 : misses Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 7, rolls 8 : hits RT Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to RT. 9 Armor remaining. Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 7, rolls 12 : hits RA Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to RA. 14 Armor remaining. Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 7, rolls 5 : misses Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 7, rolls 5 : misses Streak SRM 4 at Shootist ST-8C ([CSA]Crystalrat); needs 9, rolls 6 : fails to achieve lock. Weapons fire for Thunder THR-1L ([CSA]Crystalrat) AC/20 at Penetrator PTR-4D (bugagalter); needs 8, rolls 10 : hits RT Penetrator PTR-4D (bugagalter) takes 20 damage to RT. 4 Armor remaining. Medium Pulse Laser at Penetrator PTR-4D (bugagalter); needs 6, rolls 4 : misses Medium Pulse Laser at Penetrator PTR-4D (bugagalter); needs 6, rolls 8 : hits CT Penetrator PTR-4D (bugagalter) takes 6 damage to CT. 28 Armor remaining. Medium Pulse Laser at Penetrator PTR-4D (bugagalter); needs 6, rolls 12 : hits RT Penetrator PTR-4D (bugagalter) takes 6 damage to RT. Armor destroyed, 14 Internal Structure remaining Critical hit on RT. Roll is 6; no effect. Weapons fire for BattleAxe BKX-8D (bugagalter) ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 10, rolls 8 : misses ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 10, rolls 7 : misses ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 10, rolls 2 : misses MML 7 at Shootist ST-8C ([CSA]Crystalrat); needs 10, rolls 7 : misses MML 7 at Shootist ST-8C ([CSA]Crystalrat); needs 10, rolls 10 : 6 missile(s) hit. Shootist ST-8C ([CSA]Crystalrat) takes 2 damage to LL. 4 Armor remaining. Shootist ST-8C ([CSA]Crystalrat) takes 2 damage to LT. 3 Internal Structure remaining Critical hit on LT. Roll is 3; no effect. Shootist ST-8C ([CSA]Crystalrat) takes 2 damage to RT. 7 Armor remaining. Shootist ST-8C ([CSA]Crystalrat) takes 2 damage to LT. 1 Internal Structure remaining Critical hit on LT. Roll is 7; no effect. Shootist ST-8C ([CSA]Crystalrat) takes 2 damage to LT. SECTION DESTROYED, LIMB BLOWN OFF Left Arm blown off. 1 damage transfers to CT. Critical hit on LT. Roll is 7; no effect. Shootist ST-8C ([CSA]Crystalrat) takes 1 damage to CT. 21 Armor remaining. Shootist ST-8C ([CSA]Crystalrat) takes 2 damage to LL. 2 Armor remaining. MML 7 at Shootist ST-8C ([CSA]Crystalrat); needs 10, rolls 3 : misses Weapons fire for Shootist ST-8C ([CSA]Crystalrat) AC/20 at Penetrator PTR-4D (bugagalter); needs 7, rolls 4 : misses ER Large Laser at Penetrator PTR-4D (bugagalter); needs 7, rolls 3 : misses ER Medium Laser at Penetrator PTR-4D (bugagalter); needs 7, rolls 3 : misses ER Medium Laser at Penetrator PTR-4D (bugagalter); needs 7, rolls 8 : hits CT Penetrator PTR-4D (bugagalter) takes 5 damage to CT. 23 Armor remaining. Weapons fire for Argus AGS-6F ([CSA]Crystalrat) AC/20 at Penetrator PTR-4D (bugagalter); needs 8, rolls 12 : hits CT Penetrator PTR-4D (bugagalter) takes 20 damage to CT. 3 Armor remaining. ER Medium Laser at Penetrator PTR-4D (bugagalter); needs 8, rolls 8 : hits RA Penetrator PTR-4D (bugagalter) takes 5 damage to RA. 16 Armor remaining. ER Medium Laser at Penetrator PTR-4D (bugagalter); needs 8, rolls 6 : misses SRM 6 at Penetrator PTR-4D (bugagalter); needs 8, rolls 8 : 2 missile(s) hit. Penetrator PTR-4D (bugagalter) takes 2 damage to RT. 12 Internal Structure remaining Critical hit on RT. Roll is 5; no effect. Penetrator PTR-4D (bugagalter) takes 2 damage to RT. 10 Internal Structure remaining Critical hit on RT. Roll is 6; no effect. Shootist ST-8C ([CSA]Crystalrat) must make 2 piloting skill roll(s) (gyro hit; 80+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 3 (gyro hit) + 4 (80+ damage)); needs 12, rolls 5 : falls. Shootist ST-8C ([CSA]Crystalrat) falls on its right side, suffering 7 damage. Shootist ST-8C ([CSA]Crystalrat) takes 5 damage to RL. 20 Armor remaining. Shootist ST-8C ([CSA]Crystalrat) takes 2 damage to RT. 5 Armor remaining. Pilot of Shootist ST-8C ([CSA]Crystalrat) "Lubna Mansur" must roll 12 to avoid damage; rolls 8 : fails. Pilot of Shootist ST-8C ([CSA]Crystalrat) "Lubna Mansur" takes 1 damage. Pilot of Shootist ST-8C ([CSA]Crystalrat) "Lubna Mansur" needs a 3 to stay conscious. Rolls 5 : successful! Penetrator PTR-4D (bugagalter) must make 1 piloting skill roll(s) (60+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 3 (60+ damage)); needs 8, rolls 2 : falls. Penetrator PTR-4D (bugagalter) falls on its right side, suffering 8 damage. Penetrator PTR-4D (bugagalter) takes 5 damage to LL. 21 Armor remaining. Penetrator PTR-4D (bugagalter) takes 3 damage to RA. 13 Armor remaining. Pilot of Penetrator PTR-4D (bugagalter) "Masahiko Hirose" must roll 8 to avoid damage; rolls 7 : fails. Pilot of Penetrator PTR-4D (bugagalter) "Masahiko Hirose" takes 1 damage. Pilot of Penetrator PTR-4D (bugagalter) "Masahiko Hirose" needs a 3 to stay conscious. Rolls 7 : successful! Grasshopper GHR-6K (bugagalter) must make 1 piloting skill roll(s) (20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 9 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase ------------------- Physical attacks for Grasshopper GHR-6K (bugagalter) Kick (Left leg) at Barghest BGS-2T ([CSA]Crystalrat); needs 7, rolls 7 : hits (using Kick table) FRL Barghest BGS-2T ([CSA]Crystalrat) takes 14 damage to FRL. 15 Armor remaining. Physical attacks for Barghest BGS-2T ([CSA]Crystalrat) Kick (Left front leg) at Grasshopper GHR-6K (bugagalter); needs 7, rolls 7 : hits (using Kick table) RL Grasshopper GHR-6K (bugagalter) takes 14 damage to RL. 12 Armor remaining. Physical attacks for Axman AXM-3S (bugagalter) Kick (Left leg) at Argus AGS-6F ([CSA]Crystalrat); needs 7, rolls 6 : misses. Physical attacks for Thunder THR-1L ([CSA]Crystalrat) Punch (Left Arm) at Penetrator PTR-4D (bugagalter); needs 7, rolls 10 : hits (using Left Side table) RT Penetrator PTR-4D (bugagalter) takes 7 damage to RT. 3 Internal Structure remaining Critical hit on RT. Roll is 2; no effect. Barghest BGS-2T ([CSA]Crystalrat) must make 1 piloting skill roll(s) (was kicked). The base target is 3 [5 (Base piloting skill) - 2 (Quad bonus)]. Roll #1, (5 (Base piloting skill) - 2 (Quad bonus) + 0 (was kicked)); needs 3, rolls 3 : succeeds. Grasshopper GHR-6K (bugagalter) must make 1 piloting skill roll(s) (was kicked). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 0 (was kicked)); needs 5, rolls 7 : succeeds. Axman AXM-3S (bugagalter) must make 1 piloting skill roll(s) (missed a kick). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 0 (missed a kick)); needs 5, rolls 10 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
Heat Phase ------------------- Barghest BGS-2T ([CSA]Crystalrat) gains 17 heat, sinks 17 heat and is now at 0 heat. Thunder THR-1L ([CSA]Crystalrat) gains 21 heat, sinks 21 heat and is now at 0 heat. Shootist ST-8C ([CSA]Crystalrat) gains 30 heat, sinks 24 heat and is now at 6 heat. Argus AGS-6F ([CSA]Crystalrat) gains 23 heat, sinks 20 heat and is now at 5 heat. Penetrator PTR-4D (bugagalter) gains 27 heat, sinks 24 heat and is now at 3 heat. Grasshopper GHR-6K (bugagalter) gains 36 heat, sinks 34 heat and is now at 2 heat. Axman AXM-3S (bugagalter) gains 24 heat, sinks 20 heat and is now at 4 heat. BattleAxe BKX-8D (bugagalter) gains 31 heat, sinks 30 heat and is now at 1 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #4 ------------------- bugagalter rolls a 3[3+0]. [CSA]Crystalrat rolls a 10[10+0]. The turn order for movement is: bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. bugagalter: 6205 BV remaining (from 6543 initially) 0 BV fled [CSA]Crystalrat: 5563 BV remaining (from 6317 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
***Server: piro12 connected from /178.137.176.4
Movement Phase ------------------- Shootist ST-8C ([CSA]Crystalrat) must make a piloting skill check (getting up). Needs 6 [5 (Base piloting skill) + 3 (Gyro damaged) - 2 (careful stand) + 0 (getting up)], rolls 8 : succeeds. Penetrator PTR-4D (bugagalter) must make a piloting skill check (getting up). Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 5 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for Barghest BGS-2T ([CSA]Crystalrat) Ultra AC/20 at Penetrator PTR-4D (bugagalter); needs 6, rolls 12 : Penetrator PTR-4D (bugagalter) takes 20 damage to LA. 1 Armor remaining. fires a second shot in ultra mode. Ultra AC/20 at Penetrator PTR-4D (bugagalter); needs 6, rolls 10 : Penetrator PTR-4D (bugagalter) takes 20 damage to LA. Armor destroyed, SECTION DESTROYED, 7 damage transfers to LT. Critical hit on LA. Roll is 3; no effect. Penetrator PTR-4D (bugagalter) takes 7 damage to LT. 17 Armor remaining. Weapons fire for Penetrator PTR-4D (bugagalter) Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 4, rolls 5 : hits CT Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to CT. 15 Armor remaining. Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 4, rolls 5 : hits RT Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to RT. Armor destroyed, 14 Internal Structure remaining Critical hit on RT. Roll is 4; no effect. Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 4, rolls 6 : hits CT Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to CT. 9 Armor remaining. Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 4, rolls 4 : hits RL Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to RL. 14 Armor remaining. Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 4, rolls 7 : hits LT Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to LT. 6 damage transfers to CT. Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to CT. 3 Armor remaining. Weapons fire for Argus AGS-6F ([CSA]Crystalrat) AC/20 at Penetrator PTR-4D (bugagalter); needs 7, rolls 4 : misses ER Medium Laser at Penetrator PTR-4D (bugagalter); needs 7, rolls 7 : hits (using Rear table) RL Penetrator PTR-4D (bugagalter) takes 5 damage to RL. 21 Armor remaining. SRM 6 at Penetrator PTR-4D (bugagalter); needs 7, rolls 11 : 4 missile(s) hit (using Rear table). Penetrator PTR-4D (bugagalter) takes 2 damage to CTR. 7 Armor remaining. Penetrator PTR-4D (bugagalter) takes 2 damage to LTR. 5 Armor remaining. Penetrator PTR-4D (bugagalter) takes 2 damage to LA. 2 damage transfers to LTR. Penetrator PTR-4D (bugagalter) takes 2 damage to LTR. 3 Armor remaining. Penetrator PTR-4D (bugagalter) takes 2 damage to LL. 19 Armor remaining. Weapons fire for Grasshopper GHR-6K (bugagalter) Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 5, rolls 7 : hits (using Rear table) RTR Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to RTR. Armor destroyed, 13 Internal Structure remaining Critical hit on RT. Roll is 4; no effect. Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 5, rolls 12 : hits (using Rear table) RL Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to RL. 8 Armor remaining. Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 5, rolls 9 : hits (using Rear table) LA Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to LA. 6 damage transfers to LTR. Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to LTR. 6 damage transfers to CTR. Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to CTR. 4 Armor remaining. Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 5, rolls 7 : hits (using Rear table) CTR Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to CTR. Armor destroyed, 20 Internal Structure remaining Critical hit on CT. Roll is 4; no effect. Streak SRM 4 at Shootist ST-8C ([CSA]Crystalrat); needs 7, rolls 10 : 4 missile(s) hit (using Rear table). Shootist ST-8C ([CSA]Crystalrat) takes 2 damage to RA. 12 Armor remaining. Shootist ST-8C ([CSA]Crystalrat) takes 2 damage to LL. 0 Armor remaining. Shootist ST-8C ([CSA]Crystalrat) takes 2 damage to RL. 6 Armor remaining. Shootist ST-8C ([CSA]Crystalrat) takes 2 damage to CTR. 18 Internal Structure remaining Critical hit on CT. Roll is 10; 2 locations. CRITICAL HIT on Engine. CRITICAL HIT on Standard Gyro. Medium Pulse Laser at Shootist ST-8C ([CSA]Crystalrat); needs 5, rolls 7 : hits (using Rear table) LA Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to LA. 6 damage transfers to LTR. Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to LTR. 6 damage transfers to CTR. Shootist ST-8C ([CSA]Crystalrat) takes 6 damage to CTR. 12 Internal Structure remaining Critical hit on CT. Roll is 8; 1 location. CRITICAL HIT on Standard Gyro. Weapons fire for Thunder THR-1L ([CSA]Crystalrat) AC/20 at BattleAxe BKX-8D (bugagalter); needs 7, rolls 8 : hits LT BattleAxe BKX-8D (bugagalter) takes 20 damage to LT. 2 Armor remaining. Medium Pulse Laser at BattleAxe BKX-8D (bugagalter); needs 5, rolls 7 : hits RT BattleAxe BKX-8D (bugagalter) takes 6 damage to RT. 16 Armor remaining. Medium Pulse Laser at BattleAxe BKX-8D (bugagalter); needs 5, rolls 8 : hits CT BattleAxe BKX-8D (bugagalter) takes 6 damage to CT. 27 Armor remaining. Medium Pulse Laser at BattleAxe BKX-8D (bugagalter); needs 5, rolls 11 : hits LA BattleAxe BKX-8D (bugagalter) takes 6 damage to LA. 16 Armor remaining. Weapons fire for BattleAxe BKX-8D (bugagalter) ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 7, rolls 5 : misses ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 7, rolls 8 : hits HD Shootist ST-8C ([CSA]Crystalrat) takes 5 damage to HD. 4 Armor remaining. Pilot of Shootist ST-8C ([CSA]Crystalrat) "Lubna Mansur" takes 1 damage. Pilot of Shootist ST-8C ([CSA]Crystalrat) "Lubna Mansur" needs a 5 to stay conscious. Rolls 7 : successful! ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 7, rolls 5 : misses MML 7 at Shootist ST-8C ([CSA]Crystalrat); needs 7, rolls 5 : misses MML 7 at Shootist ST-8C ([CSA]Crystalrat); needs 7, rolls 9 : 6 missile(s) hit. Shootist ST-8C ([CSA]Crystalrat) takes 2 damage to RT. 11 Internal Structure remaining Critical hit on RT. Roll is 8; 1 location. CRITICAL HIT on C3i Computer. Shootist ST-8C ([CSA]Crystalrat) takes 2 damage to RT. 9 Internal Structure remaining Critical hit on RT. Roll is 2; no effect. Shootist ST-8C ([CSA]Crystalrat) takes 2 damage to LT. 2 damage transfers to CT. Shootist ST-8C ([CSA]Crystalrat) takes 2 damage to CT. 1 Armor remaining. Shootist ST-8C ([CSA]Crystalrat) takes 2 damage to CT. Armor destroyed, 11 Internal Structure remaining Critical hit on CT. Roll is 9; 1 location. CRITICAL HIT on Engine. Shootist ST-8C ([CSA]Crystalrat) takes 2 damage to LL. 13 Internal Structure remaining Critical hit on LL. Roll is 9; 1 location. CRITICAL HIT on Lower Leg. Shootist ST-8C ([CSA]Crystalrat) takes 2 damage to CT. 9 Internal Structure remaining Critical hit on CT. Roll is 5; no effect. MML 7 at Shootist ST-8C ([CSA]Crystalrat); needs 7, rolls 6 : misses Weapons fire for Shootist ST-8C ([CSA]Crystalrat) ER Large Laser at BattleAxe BKX-8D (bugagalter); needs 7, rolls 8 : hits LL BattleAxe BKX-8D (bugagalter) takes 8 damage to LL. 22 Armor remaining. ER Medium Laser at BattleAxe BKX-8D (bugagalter); needs 7, rolls 6 : misses ER Medium Laser at BattleAxe BKX-8D (bugagalter); needs 7, rolls 6 : misses Weapons fire for Axman AXM-3S (bugagalter) ER Medium Laser at Shootist ST-8C ([CSA]Crystalrat); needs 7, rolls 11 : hits (using Right Side table) RA Shootist ST-8C ([CSA]Crystalrat) takes 5 damage to RA. 7 Armor remaining. LB 20-X AC (Cluster ammo) at Shootist ST-8C ([CSA]Crystalrat); needs 6, rolls 5 : misses Shootist ST-8C ([CSA]Crystalrat) must make 3 piloting skill roll(s) (gyro destroyed; leg/foot actuator hit; 80+ damage). The base target is 8 [5 (Base piloting skill) + 3 (Gyro damaged)]. Roll #1, (gyro destroyed); automatically fails. Shootist ST-8C ([CSA]Crystalrat) falls on its rear, suffering 7 damage. Shootist ST-8C ([CSA]Crystalrat) takes 5 damage to RTR. 4 Internal Structure remaining Critical hit on RT. Roll is 7; no effect. Shootist ST-8C ([CSA]Crystalrat) takes 2 damage to LTR. 2 damage transfers to CTR. Shootist ST-8C ([CSA]Crystalrat) takes 2 damage to CTR. 7 Internal Structure remaining Critical hit on CT. Roll is 5; no effect. Pilot of Shootist ST-8C ([CSA]Crystalrat) "Lubna Mansur" must roll 14 to avoid damage; rolls 11 : fails. Pilot of Shootist ST-8C ([CSA]Crystalrat) "Lubna Mansur" takes 1 damage. Pilot of Shootist ST-8C ([CSA]Crystalrat) "Lubna Mansur" needs a 7 to stay conscious. Rolls 4 : blacks out. Penetrator PTR-4D (bugagalter) must make 1 piloting skill roll(s) (40+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 2 (40+ damage)); needs 7, rolls 3 : falls. Penetrator PTR-4D (bugagalter) falls on its front, suffering 8 damage. Penetrator PTR-4D (bugagalter) takes 5 damage to RL. 16 Armor remaining. Penetrator PTR-4D (bugagalter) takes 3 damage to LT (critical). 14 Armor remaining. Critical hit on LT. Roll is 7; no effect. Pilot of Penetrator PTR-4D (bugagalter) "Masahiko Hirose" must roll 7 to avoid damage; rolls 7 : succeeds. BattleAxe BKX-8D (bugagalter) must make 1 piloting skill roll(s) (40+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 2 (40+ damage)); needs 7, rolls 10 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase ------------------- Physical attacks for BattleAxe BKX-8D (bugagalter) Kick (Left leg) at Thunder THR-1L ([CSA]Crystalrat); needs 6, rolls 8 : hits (using Kick table) RL Thunder THR-1L ([CSA]Crystalrat) takes 14 damage to RL. 16 Armor remaining. Physical attacks for Thunder THR-1L ([CSA]Crystalrat) Kick (Left leg) at Penetrator PTR-4D (bugagalter); needs 3, rolls 2 : misses. Thunder THR-1L ([CSA]Crystalrat) must make 2 piloting skill roll(s) (was kicked; missed a kick). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 0 (was kicked) + 0 (missed a kick)); needs 5, rolls 7 : succeeds. Roll #2, (5 (Base piloting skill) + 0 (missed a kick) + 0 (was kicked)); needs 5, rolls 7 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
Heat Phase ------------------- Barghest BGS-2T ([CSA]Crystalrat) gains 17 heat, sinks 17 heat and is now at 0 heat. Thunder THR-1L ([CSA]Crystalrat) gains 20 heat, sinks 20 heat and is now at 0 heat. Shootist ST-8C ([CSA]Crystalrat) gains 34 heat, sinks 24 heat and is now at 16 heat. Shootist ST-8C ([CSA]Crystalrat) needs a 4+ to avoid shutdown, rolls 6 : avoids successfully! Argus AGS-6F ([CSA]Crystalrat) gains 18 heat, sinks 20 heat and is now at 3 heat. Penetrator PTR-4D (bugagalter) gains 23 heat, sinks 24 heat and is now at 2 heat. Grasshopper GHR-6K (bugagalter) gains 27 heat, sinks 29 heat and is now at 0 heat. Axman AXM-3S (bugagalter) gains 15 heat, sinks 19 heat and is now at 0 heat. BattleAxe BKX-8D (bugagalter) gains 31 heat, sinks 30 heat and is now at 2 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #5 ------------------- bugagalter rolls a 2[2+0]. [CSA]Crystalrat rolls a 5[5+0]. The turn order for movement is: bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. bugagalter: 5765 BV remaining (from 6543 initially) 0 BV fled [CSA]Crystalrat: 5152 BV remaining (from 6317 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled piro12: 0 BV remaining (from 0 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase ------------------- Penetrator PTR-4D (bugagalter) must make a piloting skill check (getting up). Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 7 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for Barghest BGS-2T ([CSA]Crystalrat) ER PPC at BattleAxe BKX-8D (bugagalter); needs 8, rolls 7 : misses Ultra AC/20 at BattleAxe BKX-8D (bugagalter); needs 10, rolls 2 : misses Weapons fire for BattleAxe BKX-8D (bugagalter) ER Medium Laser at Thunder THR-1L ([CSA]Crystalrat); needs 10, rolls 9 : misses ER Medium Laser at Thunder THR-1L ([CSA]Crystalrat); needs 10, rolls 6 : misses ER Medium Laser at Thunder THR-1L ([CSA]Crystalrat); needs 10, rolls 6 : misses MML 7 at Thunder THR-1L ([CSA]Crystalrat); needs 8, rolls 7 : misses MML 7 at Thunder THR-1L ([CSA]Crystalrat); needs 8, rolls 4 : misses MML 7 at Thunder THR-1L ([CSA]Crystalrat); needs 8, rolls 8 : 4 missile(s) hit. Thunder THR-1L ([CSA]Crystalrat) takes 4 damage to LT. 19 Armor remaining. Weapons fire for Thunder THR-1L ([CSA]Crystalrat) AC/20 at Penetrator PTR-4D (bugagalter); needs 6, rolls 8 : hits RL Penetrator PTR-4D (bugagalter) takes 20 damage to RL. Armor destroyed, 12 Internal Structure remaining Critical hit on RL. Roll is 5; no effect. Medium Pulse Laser at Penetrator PTR-4D (bugagalter); needs 4, rolls 10 : hits RT Penetrator PTR-4D (bugagalter) takes 6 damage to RT. SECTION DESTROYED, LIMB BLOWN OFF Right Arm blown off. 3 damage transfers to CT. Critical hit on RT. Roll is 5; no effect. Penetrator PTR-4D (bugagalter) takes 3 damage to CT. 0 Armor remaining. Medium Pulse Laser at Penetrator PTR-4D (bugagalter); needs 4, rolls 8 : hits LA Penetrator PTR-4D (bugagalter) takes 6 damage to LA. 6 damage transfers to LT. Penetrator PTR-4D (bugagalter) takes 6 damage to LT. 8 Armor remaining. Medium Pulse Laser at Penetrator PTR-4D (bugagalter); needs 4, rolls 6 : hits CT Penetrator PTR-4D (bugagalter) takes 6 damage to CT. 17 Internal Structure remaining Critical hit on CT. Roll is 6; no effect. LRM 5 at BattleAxe BKX-8D (bugagalter); needs 9, rolls 11 : 2 missile(s) hit. BattleAxe BKX-8D (bugagalter) takes 2 damage to CT. 25 Armor remaining. Weapons fire for Penetrator PTR-4D (bugagalter) Medium Pulse Laser at Thunder THR-1L ([CSA]Crystalrat); needs 5, rolls 7 : hits LT Thunder THR-1L ([CSA]Crystalrat) takes 6 damage to LT. 13 Armor remaining. Medium Pulse Laser at Thunder THR-1L ([CSA]Crystalrat); needs 5, rolls 5 : hits RL Thunder THR-1L ([CSA]Crystalrat) takes 6 damage to RL. 10 Armor remaining. Medium Pulse Laser at Thunder THR-1L ([CSA]Crystalrat); needs 5, rolls 9 : hits LA Thunder THR-1L ([CSA]Crystalrat) takes 6 damage to LA. 16 Armor remaining. Medium Pulse Laser at Thunder THR-1L ([CSA]Crystalrat); needs 5, rolls 8 : hits LT Thunder THR-1L ([CSA]Crystalrat) takes 6 damage to LT. 7 Armor remaining. Medium Pulse Laser at Thunder THR-1L ([CSA]Crystalrat); needs 5, rolls 8 : hits RT Thunder THR-1L ([CSA]Crystalrat) takes 6 damage to RT. 17 Armor remaining. Medium Pulse Laser at Thunder THR-1L ([CSA]Crystalrat); needs 5, rolls 5 : hits CT Thunder THR-1L ([CSA]Crystalrat) takes 6 damage to CT. 28 Armor remaining. Weapons fire for Argus AGS-6F ([CSA]Crystalrat) AC/20 at Penetrator PTR-4D (bugagalter); needs 7, rolls 8 : hits RA Penetrator PTR-4D (bugagalter) takes 20 damage to RA. 20 damage transfers to RT. Penetrator PTR-4D (bugagalter) takes 20 damage to RT. 20 damage transfers to CT. Penetrator PTR-4D (bugagalter) takes 20 damage to CT. SECTION DESTROYED, Penetrator PTR-4D (bugagalter) has taken 6 engine hits this phase. Checking for engine explosion on 10, roll is 6. Engine safety systems remain in place. *** Penetrator PTR-4D (bugagalter) DESTROYED by damage! *** Critical hit on CT. Roll is 8; 1 location. CRITICAL HIT on Standard Gyro. ER Medium Laser at Penetrator PTR-4D (bugagalter); needs 7, rolls 8 : hits RT Penetrator PTR-4D (bugagalter) takes 5 damage to RT. 5 damage transfers to CT. Penetrator PTR-4D (bugagalter) takes 5 damage to CT. ER Medium Laser at Penetrator PTR-4D (bugagalter); needs 7, rolls 9 : hits LT Penetrator PTR-4D (bugagalter) takes 5 damage to LT. 3 Armor remaining. SRM 6 at Penetrator PTR-4D (bugagalter); needs 7, rolls 8 : 2 missile(s) hit. Penetrator PTR-4D (bugagalter) takes 2 damage to RA. 2 damage transfers to RT. Penetrator PTR-4D (bugagalter) takes 2 damage to RT. 2 damage transfers to CT. Penetrator PTR-4D (bugagalter) takes 2 damage to CT. Penetrator PTR-4D (bugagalter) takes 2 damage to CT. Weapons fire for Grasshopper GHR-6K (bugagalter) ER Large Laser at Thunder THR-1L ([CSA]Crystalrat); needs 8, rolls 9 : hits LT Thunder THR-1L ([CSA]Crystalrat) takes 8 damage to LT. Armor destroyed, 14 Internal Structure remaining Critical hit on LT. Roll is 6; no effect. Medium Pulse Laser at Thunder THR-1L ([CSA]Crystalrat); needs 6, rolls 4 : misses Medium Pulse Laser at Thunder THR-1L ([CSA]Crystalrat); needs 6, rolls 4 : misses Medium Pulse Laser at Thunder THR-1L ([CSA]Crystalrat); needs 6, rolls 7 : hits LA Thunder THR-1L ([CSA]Crystalrat) takes 6 damage to LA. 10 Armor remaining. Medium Pulse Laser at Thunder THR-1L ([CSA]Crystalrat); needs 6, rolls 6 : hits LA Thunder THR-1L ([CSA]Crystalrat) takes 6 damage to LA. 4 Armor remaining. Medium Pulse Laser at Thunder THR-1L ([CSA]Crystalrat); needs 6, rolls 8 : hits LA Thunder THR-1L ([CSA]Crystalrat) takes 6 damage to LA. Armor destroyed, 9 Internal Structure remaining Critical hit on LA. Roll is 5; no effect. Streak SRM 4 at Thunder THR-1L ([CSA]Crystalrat); needs 8, rolls 11 : 4 missile(s) hit. Thunder THR-1L ([CSA]Crystalrat) takes 2 damage to RA. 20 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 2 damage to CT. 26 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 2 damage to RA. 18 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 2 damage to RT. 15 Armor remaining. Weapons fire for Axman AXM-3S (bugagalter) ER Medium Laser at Thunder THR-1L ([CSA]Crystalrat); needs 10, rolls 3 : misses ER Medium Laser at Thunder THR-1L ([CSA]Crystalrat); needs 10, rolls 10 : hits LL Thunder THR-1L ([CSA]Crystalrat) takes 5 damage to LL. 25 Armor remaining. LB 20-X AC (Cluster ammo) at Thunder THR-1L ([CSA]Crystalrat); needs 9, rolls 11 : 12 pellet(s) hit. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to LL (critical). 24 Armor remaining. Critical hit on LL. Roll is 9; 1 location. CRITICAL HIT on Lower Leg. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to RA. 17 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to LA. 8 Internal Structure remaining Critical hit on LA. Roll is 7; no effect. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to RT. 14 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to LT. 13 Internal Structure remaining Critical hit on LT. Roll is 7; no effect. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to RT. 13 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to LA. 7 Internal Structure remaining Critical hit on LA. Roll is 7; no effect. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to RL. 9 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to RT. 12 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to LA. 6 Internal Structure remaining Critical hit on LA. Roll is 6; no effect. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to RL. 8 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to HD. 8 Armor remaining. Pilot of Thunder THR-1L ([CSA]Crystalrat) "Corie McNeil" takes 1 damage. Pilot of Thunder THR-1L ([CSA]Crystalrat) "Corie McNeil" needs a 3 to stay conscious. Rolls 6 : successful! Thunder THR-1L ([CSA]Crystalrat) must make 2 piloting skill roll(s) (leg/foot actuator hit; 80+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (leg/foot actuator hit) + 4 (80+ damage)); needs 10, rolls 5 : falls. Thunder THR-1L ([CSA]Crystalrat) falls on its left side, suffering 7 damage. Thunder THR-1L ([CSA]Crystalrat) takes 5 damage to CT. 21 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 2 damage to RA. 15 Armor remaining. Pilot of Thunder THR-1L ([CSA]Crystalrat) "Corie McNeil" must roll 10 to avoid damage; rolls 6 : fails. Pilot of Thunder THR-1L ([CSA]Crystalrat) "Corie McNeil" takes 1 damage. Pilot of Thunder THR-1L ([CSA]Crystalrat) "Corie McNeil" needs a 5 to stay conscious. Rolls 5 : successful!
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase ------------------- Physical attacks for Grasshopper GHR-6K (bugagalter) Kick (Left leg) at Barghest BGS-2T ([CSA]Crystalrat); needs 7, rolls 3 : misses. Grasshopper GHR-6K (bugagalter) must make 1 piloting skill roll(s) (missed a kick). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 0 (missed a kick)); needs 5, rolls 4 : falls. Grasshopper GHR-6K (bugagalter) falls on its right side, suffering 7 damage. Grasshopper GHR-6K (bugagalter) takes 5 damage to LT. 15 Armor remaining. Grasshopper GHR-6K (bugagalter) takes 2 damage to RT. 18 Armor remaining. Pilot of Grasshopper GHR-6K (bugagalter) "Ambrose Stankovic" must roll 5 to avoid damage; rolls 6 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
Heat Phase ------------------- Barghest BGS-2T ([CSA]Crystalrat) gains 24 heat, sinks 22 heat and is now at 2 heat. Thunder THR-1L ([CSA]Crystalrat) gains 22 heat, sinks 22 heat and is now at 0 heat. Shootist ST-8C ([CSA]Crystalrat) gains 10 heat, sinks 24 heat and is now at 2 heat. Argus AGS-6F ([CSA]Crystalrat) gains 23 heat, sinks 20 heat and is now at 6 heat. Grasshopper GHR-6K (bugagalter) gains 39 heat, sinks 34 heat and is now at 5 heat. Axman AXM-3S (bugagalter) gains 20 heat, sinks 20 heat and is now at 0 heat. BattleAxe BKX-8D (bugagalter) gains 30 heat, sinks 30 heat and is now at 2 heat. Control Rolls ------------------- End Phase ------------------- Pilot of Shootist ST-8C ([CSA]Crystalrat) "Lubna Mansur" needs a 7 to wake up. Rolls 5 : stays unconscious.
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #6 ------------------- bugagalter rolls a 10[10+0]. [CSA]Crystalrat rolls a 5[5+0]. The turn order for movement is: [CSA]Crystalrat, bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat, [CSA]Crystalrat, bugagalter Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. bugagalter: 4571 BV remaining (from 6543 initially) 0 BV fled [CSA]Crystalrat: 4634 BV remaining (from 6317 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled piro12: 0 BV remaining (from 0 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase ------------------- Thunder THR-1L ([CSA]Crystalrat) must make a piloting skill check (getting up). Needs 6 [5 (Base piloting skill) + 1 (Left Leg Lower Leg Actuator destroyed) + 0 (getting up)], rolls 4 : falls. Thunder THR-1L ([CSA]Crystalrat) falls on its rear, suffering 7 damage. Thunder THR-1L ([CSA]Crystalrat) takes 5 damage to LA. 1 Internal Structure remaining Critical hit on LA. Roll is 4; no effect. Thunder THR-1L ([CSA]Crystalrat) takes 2 damage to RL. 6 Armor remaining. Pilot of Thunder THR-1L ([CSA]Crystalrat) "Corie McNeil" must roll 6 to avoid damage; rolls 11 : succeeds. Thunder THR-1L ([CSA]Crystalrat) must make a piloting skill check (getting up). Needs 6 [5 (Base piloting skill) + 1 (Left Leg Lower Leg Actuator destroyed) + 0 (getting up)], rolls 6 : succeeds. Grasshopper GHR-6K (bugagalter) must make a piloting skill check (getting up). Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 3 : falls. Grasshopper GHR-6K (bugagalter) falls on its left side, suffering 7 damage. Grasshopper GHR-6K (bugagalter) takes 5 damage to LL. 1 Armor remaining. Grasshopper GHR-6K (bugagalter) takes 2 damage to RT. 16 Armor remaining. Pilot of Grasshopper GHR-6K (bugagalter) "Ambrose Stankovic" must roll 5 to avoid damage; rolls 4 : fails. Pilot of Grasshopper GHR-6K (bugagalter) "Ambrose Stankovic" takes 1 damage. Pilot of Grasshopper GHR-6K (bugagalter) "Ambrose Stankovic" needs a 3 to stay conscious. Rolls 9 : successful! Grasshopper GHR-6K (bugagalter) must make a piloting skill check (getting up). Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 4 : falls. Grasshopper GHR-6K (bugagalter) falls on its rear, suffering 7 damage. Grasshopper GHR-6K (bugagalter) takes 5 damage to CTR. 8 Armor remaining. Grasshopper GHR-6K (bugagalter) takes 2 damage to RTR. 8 Armor remaining. Pilot of Grasshopper GHR-6K (bugagalter) "Ambrose Stankovic" must roll 5 to avoid damage; rolls 9 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for Barghest BGS-2T ([CSA]Crystalrat) Ultra AC/20 at Grasshopper GHR-6K (bugagalter); needs 4, rolls 5 : Grasshopper GHR-6K (bugagalter) takes 20 damage to RL. Armor destroyed, 7 Internal Structure remaining Critical hit on RL. Roll is 7; no effect. fires a second shot in ultra mode. Ultra AC/20 at Grasshopper GHR-6K (bugagalter); needs 4, rolls 6 : Grasshopper GHR-6K (bugagalter) takes 20 damage to CT. 10 Armor remaining. Weapons fire for Grasshopper GHR-6K (bugagalter) ER Large Laser at Thunder THR-1L ([CSA]Crystalrat); needs 8, rolls 10 : hits LT Thunder THR-1L ([CSA]Crystalrat) takes 8 damage to LT. 5 Internal Structure remaining Critical hit on LT. Roll is 5; no effect. Medium Pulse Laser at Thunder THR-1L ([CSA]Crystalrat); needs 6, rolls 9 : hits RA Thunder THR-1L ([CSA]Crystalrat) takes 6 damage to RA. 9 Armor remaining. Medium Pulse Laser at Thunder THR-1L ([CSA]Crystalrat); needs 6, rolls 7 : hits RL Thunder THR-1L ([CSA]Crystalrat) takes 6 damage to RL. 0 Armor remaining. Medium Pulse Laser at Thunder THR-1L ([CSA]Crystalrat); needs 6, rolls 8 : hits RT Thunder THR-1L ([CSA]Crystalrat) takes 6 damage to RT. 6 Armor remaining. Medium Pulse Laser at Thunder THR-1L ([CSA]Crystalrat); needs 6, rolls 10 : hits HD Thunder THR-1L ([CSA]Crystalrat) takes 6 damage to HD. 2 Armor remaining. Pilot of Thunder THR-1L ([CSA]Crystalrat) "Corie McNeil" takes 1 damage. Pilot of Thunder THR-1L ([CSA]Crystalrat) "Corie McNeil" needs a 7 to stay conscious. Rolls 5 : blacks out. Streak SRM 4 at Thunder THR-1L ([CSA]Crystalrat); needs 8, rolls 6 : fails to achieve lock. Weapons fire for Thunder THR-1L ([CSA]Crystalrat) AC/20 at Grasshopper GHR-6K (bugagalter); needs 4, rolls 6 : hits RT Grasshopper GHR-6K (bugagalter) takes 20 damage to RT. Armor destroyed, 11 Internal Structure remaining Critical hit on RT. Roll is 6; no effect. Medium Pulse Laser at Grasshopper GHR-6K (bugagalter); needs 2, rolls 10 : hits CT Grasshopper GHR-6K (bugagalter) takes 6 damage to CT. 4 Armor remaining. Medium Pulse Laser at Grasshopper GHR-6K (bugagalter); needs 2, rolls 11 : hits RT Grasshopper GHR-6K (bugagalter) takes 6 damage to RT. 5 Internal Structure remaining Critical hit on RT. Roll is 7; no effect. Medium Pulse Laser at Grasshopper GHR-6K (bugagalter); needs 2, rolls 4 : hits RT Grasshopper GHR-6K (bugagalter) takes 6 damage to RT. SECTION DESTROYED, LIMB BLOWN OFF Right Arm blown off. 1 damage transfers to CT. Critical hit on RT. Roll is 9; 1 location. CRITICAL HIT on +Medium Pulse Laser. Grasshopper GHR-6K (bugagalter) takes 1 damage to CT. 3 Armor remaining. LRM 5 at BattleAxe BKX-8D (bugagalter); needs 10, rolls 7 : misses Weapons fire for BattleAxe BKX-8D (bugagalter) ER Medium Laser at Thunder THR-1L ([CSA]Crystalrat); needs 9, rolls 4 : misses ER Medium Laser at Thunder THR-1L ([CSA]Crystalrat); needs 9, rolls 6 : misses ER Medium Laser at Thunder THR-1L ([CSA]Crystalrat); needs 9, rolls 8 : misses MML 7 at Thunder THR-1L ([CSA]Crystalrat); needs 9, rolls 6 : misses MML 7 at Thunder THR-1L ([CSA]Crystalrat); needs 9, rolls 7 : misses MML 7 at Thunder THR-1L ([CSA]Crystalrat); needs 9, rolls 8 : misses Weapons fire for Argus AGS-6F ([CSA]Crystalrat) AC/20 at Grasshopper GHR-6K (bugagalter); needs 5, rolls 11 : hits RT Grasshopper GHR-6K (bugagalter) takes 20 damage to RT. 20 damage transfers to CT. Grasshopper GHR-6K (bugagalter) takes 20 damage to CT. Armor destroyed, 5 Internal Structure remaining Critical hit on CT. Roll is 6; no effect. ER Medium Laser at Grasshopper GHR-6K (bugagalter); needs 5, rolls 2 : misses SRM 6 at Grasshopper GHR-6K (bugagalter); needs 5, rolls 8 : 4 missile(s) hit. Grasshopper GHR-6K (bugagalter) takes 2 damage to LL. Armor destroyed, 14 Internal Structure remaining Critical hit on LL. Roll is 7; no effect. Grasshopper GHR-6K (bugagalter) takes 2 damage to LT. 13 Armor remaining. Grasshopper GHR-6K (bugagalter) takes 2 damage to RA. 2 damage transfers to RT. Grasshopper GHR-6K (bugagalter) takes 2 damage to RT. 2 damage transfers to CT. Grasshopper GHR-6K (bugagalter) takes 2 damage to CT. 3 Internal Structure remaining Critical hit on CT. Roll is 10; 2 locations. CRITICAL HIT on Standard Gyro. CRITICAL HIT on Engine. Grasshopper GHR-6K (bugagalter) takes 2 damage to RA. 2 damage transfers to RT. Grasshopper GHR-6K (bugagalter) takes 2 damage to RT. 2 damage transfers to CT. Grasshopper GHR-6K (bugagalter) takes 2 damage to CT. 1 Internal Structure remaining Critical hit on CT. Roll is 7; no effect. Weapons fire for Axman AXM-3S (bugagalter) ER Medium Laser at Thunder THR-1L ([CSA]Crystalrat); needs 7, rolls 7 : hits LA Thunder THR-1L ([CSA]Crystalrat) takes 5 damage to LA. SECTION DESTROYED, 4 damage transfers to LT. Critical hit on LA. Roll is 9; 1 location. CRITICAL HIT on Shoulder. Thunder THR-1L ([CSA]Crystalrat) takes 4 damage to LT. 1 Internal Structure remaining Critical hit on LT. Roll is 5; no effect. ER Medium Laser at Thunder THR-1L ([CSA]Crystalrat); needs 7, rolls 7 : hits CT Thunder THR-1L ([CSA]Crystalrat) takes 5 damage to CT. 16 Armor remaining. LB 20-X AC (Cluster ammo) at Thunder THR-1L ([CSA]Crystalrat); needs 6, rolls 9 : 20 pellet(s) hit. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to LT. SECTION DESTROYED, Critical hit on LT. Roll is 10; 2 locations. CRITICAL HIT on Engine. CRITICAL HIT on +Medium Pulse Laser. *** Thunder THR-1L ([CSA]Crystalrat) DESTROYED by engine destruction! *** Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to RA. 8 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to RA. 7 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to RA. 6 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to LL. 23 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to RT. 5 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to LL. 22 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to RT. 4 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to RL. 14 Internal Structure remaining Critical hit on RL. Roll is 5; no effect. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to LT. 1 damage transfers to CT. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to CT. 15 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to LT. 1 damage transfers to CT. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to CT. 14 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to CT. 13 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to RL. 13 Internal Structure remaining Critical hit on RL. Roll is 4; no effect. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to LT. 1 damage transfers to CT. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to CT. 12 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to LA. 1 damage transfers to LT. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to LT. 1 damage transfers to CT. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to CT. 11 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to RA. 5 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to RT. 3 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to LT. 1 damage transfers to CT. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to CT. 10 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to LL. 21 Armor remaining. Thunder THR-1L ([CSA]Crystalrat) takes 1 damage to HD. 1 Armor remaining. Pilot of Thunder THR-1L ([CSA]Crystalrat) "Corie McNeil" takes 1 damage.
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase ------------------- Physical attacks for BattleAxe BKX-8D (bugagalter) Kick (Left leg) at Shootist ST-8C ([CSA]Crystalrat); needs 0, rolls 6 : hits (using Left Side table) HD Shootist ST-8C ([CSA]Crystalrat) takes 14 damage to HD. Armor destroyed, SECTION DESTROYED, *** Shootist ST-8C ([CSA]Crystalrat) DESTROYED by damage! *** Critical hit on HD. Roll is 8; 1 location. CRITICAL HIT on Life Support. Physical attacks for Barghest BGS-2T ([CSA]Crystalrat) Kick (Left front leg) at Grasshopper GHR-6K (bugagalter); needs 3, rolls 7 : hits (using Right Side table) LL Grasshopper GHR-6K (bugagalter) takes 14 damage to LL. SECTION DESTROYED, Critical hit on LL. Roll is 12;LIMB BLOWN OFF Left Leg blown off. Physical attacks for Argus AGS-6F ([CSA]Crystalrat) Kick (Left leg) at Grasshopper GHR-6K (bugagalter); needs 4, rolls 8 : hits CT Grasshopper GHR-6K (bugagalter) takes 12 damage to CT. SECTION DESTROYED, Grasshopper GHR-6K (bugagalter) has taken 5 engine hits this phase. Checking for engine explosion on 10, roll is 3. Engine safety systems remain in place. *** Grasshopper GHR-6K (bugagalter) DESTROYED by damage! *** Critical hit on CT. Roll is 8; 1 location. CRITICAL HIT on Standard Gyro.
MegaMek: Game saved to savegames\autosave.sav
[CSA]Crystalrat: сурово то как 8)
Heat Phase ------------------- Barghest BGS-2T ([CSA]Crystalrat) gains 17 heat, sinks 19 heat and is now at 0 heat. Argus AGS-6F ([CSA]Crystalrat) gains 18 heat, sinks 20 heat and is now at 4 heat. Axman AXM-3S (bugagalter) gains 19 heat, sinks 19 heat and is now at 0 heat. BattleAxe BKX-8D (bugagalter) gains 31 heat, sinks 30 heat and is now at 3 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #7 ------------------- bugagalter rolls a 3[3+0] / 10[10+0]. [CSA]Crystalrat rolls a 3[3+0] / 7[7+0]. The turn order for movement is: [CSA]Crystalrat, bugagalter, [CSA]Crystalrat, bugagalter Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. bugagalter: 3056 BV remaining (from 6543 initially) 0 BV fled [CSA]Crystalrat: 3214 BV remaining (from 6317 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled piro12: 0 BV remaining (from 0 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for Axman AXM-3S (bugagalter) LB 20-X AC at Barghest BGS-2T ([CSA]Crystalrat); needs 8, rolls 9 : hits FLL Barghest BGS-2T ([CSA]Crystalrat) takes 20 damage to FLL. 9 Armor remaining. ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 8, rolls 7 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 8, rolls 7 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 8, rolls 7 : misses Weapons fire for BattleAxe BKX-8D (bugagalter) ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 11, rolls 8 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 11, rolls 3 : misses MML 7 at Barghest BGS-2T ([CSA]Crystalrat); needs 9, rolls 9 : 4 missile(s) hit. Barghest BGS-2T ([CSA]Crystalrat) takes 4 damage to RT. 18 Armor remaining. MML 7 at Barghest BGS-2T ([CSA]Crystalrat); needs 9, rolls 5 : misses MML 7 at Barghest BGS-2T ([CSA]Crystalrat); needs 9, rolls 5 : misses Weapons fire for Barghest BGS-2T ([CSA]Crystalrat) ER PPC at BattleAxe BKX-8D (bugagalter); needs 8, rolls 10 : hits RL BattleAxe BKX-8D (bugagalter) takes 10 damage to RL. 20 Armor remaining. Ultra AC/20 at BattleAxe BKX-8D (bugagalter); needs 10, rolls 9 : misses Weapons fire for Argus AGS-6F ([CSA]Crystalrat) AC/20 at Axman AXM-3S (bugagalter); needs 10, rolls 6 : misses ER Medium Laser at Axman AXM-3S (bugagalter); needs 10, rolls 2 : misses SRM 6 at Axman AXM-3S (bugagalter); needs 10, rolls 9 : misses Barghest BGS-2T ([CSA]Crystalrat) must make 1 piloting skill roll(s) (20+ damage). The base target is 3 [5 (Base piloting skill) - 2 (Quad bonus)]. Roll #1, (5 (Base piloting skill) - 2 (Quad bonus) + 1 (20+ damage)); needs 4, rolls 8 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase -------------------
Heat Phase ------------------- Barghest BGS-2T ([CSA]Crystalrat) gains 24 heat, sinks 22 heat and is now at 2 heat. Argus AGS-6F ([CSA]Crystalrat) gains 18 heat, sinks 20 heat and is now at 2 heat. Axman AXM-3S (bugagalter) gains 23 heat, sinks 20 heat and is now at 3 heat. BattleAxe BKX-8D (bugagalter) gains 26 heat, sinks 29 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #8 ------------------- bugagalter rolls a 2[2+0]. [CSA]Crystalrat rolls a 10[10+0]. The turn order for movement is: bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. bugagalter: 3026 BV remaining (from 6543 initially) 0 BV fled [CSA]Crystalrat: 3136 BV remaining (from 6317 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled piro12: 0 BV remaining (from 0 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for Barghest BGS-2T ([CSA]Crystalrat) ER PPC at BattleAxe BKX-8D (bugagalter); needs 11, rolls 10 : misses Weapons fire for BattleAxe BKX-8D (bugagalter) MML 7 at Barghest BGS-2T ([CSA]Crystalrat); needs 11, rolls 4 : misses MML 7 at Barghest BGS-2T ([CSA]Crystalrat); needs 11, rolls 12 : 4 missile(s) hit. Barghest BGS-2T ([CSA]Crystalrat) takes 4 damage to RRL. 24 Armor remaining. MML 7 at Barghest BGS-2T ([CSA]Crystalrat); needs 11, rolls 6 : misses
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase -------------------
Heat Phase ------------------- Barghest BGS-2T ([CSA]Crystalrat) gains 16 heat, sinks 18 heat and is now at 0 heat. Argus AGS-6F ([CSA]Crystalrat) gains 2 heat, sinks 4 heat and is now at 0 heat. Axman AXM-3S (bugagalter) gains 4 heat, sinks 7 heat and is now at 0 heat. BattleAxe BKX-8D (bugagalter) gains 15 heat, sinks 15 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #9 ------------------- bugagalter rolls a 6[6+0]. [CSA]Crystalrat rolls a 8[8+0]. The turn order for movement is: bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. bugagalter: 3026 BV remaining (from 6543 initially) 0 BV fled [CSA]Crystalrat: 3123 BV remaining (from 6317 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled piro12: 0 BV remaining (from 0 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase -------------------
Heat Phase ------------------- Barghest BGS-2T ([CSA]Crystalrat) gains 1 heat, sinks 1 heat and is now at 0 heat. Argus AGS-6F ([CSA]Crystalrat) gains 1 heat, sinks 1 heat and is now at 0 heat. Axman AXM-3S (bugagalter) gains 1 heat, sinks 1 heat and is now at 0 heat. BattleAxe BKX-8D (bugagalter) gains 4 heat, sinks 4 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #10 ------------------- bugagalter rolls a 2[2+0]. [CSA]Crystalrat rolls a 5[5+0]. The turn order for movement is: bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. bugagalter: 3026 BV remaining (from 6543 initially) 0 BV fled [CSA]Crystalrat: 3123 BV remaining (from 6317 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled piro12: 0 BV remaining (from 0 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for Barghest BGS-2T ([CSA]Crystalrat) ER PPC at BattleAxe BKX-8D (bugagalter); needs 12, rolls 8 : misses Weapons fire for BattleAxe BKX-8D (bugagalter) MML 7 at Hex: 2709 (Clear); needs 9, rolls 2 : misses MML 7 at Hex: 2709 (Clear); needs 9, rolls 6 : misses MML 7 at Hex: 2709 (Clear); needs 9, rolls 9 : 7 inferno missile(s) hit.
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase -------------------
Heat Phase ------------------- Barghest BGS-2T ([CSA]Crystalrat) gains 16 heat, sinks 16 heat and is now at 0 heat. Argus AGS-6F ([CSA]Crystalrat) gains 1 heat, sinks 1 heat and is now at 0 heat. Axman AXM-3S (bugagalter) gains 3 heat, sinks 3 heat and is now at 0 heat. BattleAxe BKX-8D (bugagalter) gains 15 heat, sinks 15 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #11 ------------------- bugagalter rolls a 5[5+0]. [CSA]Crystalrat rolls a 10[10+0]. The turn order for movement is: bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. bugagalter: 3026 BV remaining (from 6543 initially) 0 BV fled [CSA]Crystalrat: 3123 BV remaining (from 6317 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled piro12: 0 BV remaining (from 0 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for Barghest BGS-2T ([CSA]Crystalrat) ER PPC at BattleAxe BKX-8D (bugagalter); needs 9, rolls 8 : misses Weapons fire for Argus AGS-6F ([CSA]Crystalrat) ER Medium Laser at BattleAxe BKX-8D (bugagalter); needs 11, rolls 7 : misses ER Medium Laser at BattleAxe BKX-8D (bugagalter); needs 11, rolls 6 : misses Weapons fire for BattleAxe BKX-8D (bugagalter) ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 10, rolls 9 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 10, rolls 7 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 10, rolls 7 : misses MML 7 at Barghest BGS-2T ([CSA]Crystalrat); needs 8, rolls 7 : misses MML 7 at Barghest BGS-2T ([CSA]Crystalrat); needs 8, rolls 11 : 4 missile(s) hit. Barghest BGS-2T ([CSA]Crystalrat) takes 4 damage to HD. 5 Armor remaining. Pilot of Barghest BGS-2T ([CSA]Crystalrat) "Maria Lechat" takes 1 damage. Pilot of Barghest BGS-2T ([CSA]Crystalrat) "Maria Lechat" needs a 3 to stay conscious. Rolls 5 : successful! MML 7 at Barghest BGS-2T ([CSA]Crystalrat); needs 8, rolls 7 : misses Weapons fire for Axman AXM-3S (bugagalter) ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 11, rolls 11 : hits FLL Barghest BGS-2T ([CSA]Crystalrat) takes 5 damage to FLL. 4 Armor remaining. ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 11, rolls 6 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 11, rolls 4 : misses
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase -------------------
Heat Phase ------------------- Barghest BGS-2T ([CSA]Crystalrat) gains 15 heat, sinks 15 heat and is now at 0 heat. Argus AGS-6F ([CSA]Crystalrat) gains 10 heat, sinks 10 heat and is now at 0 heat. Axman AXM-3S (bugagalter) gains 19 heat, sinks 19 heat and is now at 0 heat. BattleAxe BKX-8D (bugagalter) gains 30 heat, sinks 30 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #12 ------------------- bugagalter rolls a 3[3+0]. [CSA]Crystalrat rolls a 7[7+0]. The turn order for movement is: bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. bugagalter: 3026 BV remaining (from 6543 initially) 0 BV fled [CSA]Crystalrat: 3094 BV remaining (from 6317 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled piro12: 0 BV remaining (from 0 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for Barghest BGS-2T ([CSA]Crystalrat) ER PPC at BattleAxe BKX-8D (bugagalter); needs 11, rolls 3 : misses Weapons fire for BattleAxe BKX-8D (bugagalter) ER Medium Laser at Hex: 2709 (Clear); needs 9, rolls 7 : misses ER Medium Laser at Hex: 2709 (Clear); needs 9, rolls 11 : hits! Terrain takes 5 damage. ER Medium Laser at Hex: 2709 (Clear); needs 9, rolls 4 : misses ER Medium Laser at Hex: 2709 (Clear); needs 9, rolls 9 : hits! Terrain takes 5 damage.
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase -------------------
Heat Phase ------------------- Barghest BGS-2T ([CSA]Crystalrat) gains 15 heat, sinks 15 heat and is now at 0 heat. Argus AGS-6F ([CSA]Crystalrat) gains 0 heat, sinks 0 heat and is now at 0 heat. Axman AXM-3S (bugagalter) gains 4 heat, sinks 4 heat and is now at 0 heat. BattleAxe BKX-8D (bugagalter) gains 23 heat, sinks 23 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #13 ------------------- bugagalter rolls a 7[7+0]. [CSA]Crystalrat rolls a 8[8+0]. The turn order for movement is: bugagalter, [CSA]Crystalrat, bugagalter, [CSA]Crystalrat Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. bugagalter: 3026 BV remaining (from 6543 initially) 0 BV fled [CSA]Crystalrat: 3094 BV remaining (from 6317 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled piro12: 0 BV remaining (from 0 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for Axman AXM-3S (bugagalter) ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 11, rolls 6 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 11, rolls 5 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 11, rolls 7 : misses Weapons fire for Barghest BGS-2T ([CSA]Crystalrat) ER PPC at BattleAxe BKX-8D (bugagalter); needs 9, rolls 5 : misses Ultra AC/20 at BattleAxe BKX-8D (bugagalter); needs 11, rolls 6 : misses Weapons fire for BattleAxe BKX-8D (bugagalter) ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 10, rolls 9 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 10, rolls 10 : hits RLL Barghest BGS-2T ([CSA]Crystalrat) takes 5 damage to RLL. 23 Armor remaining. ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 10, rolls 10 : hits FRL Barghest BGS-2T ([CSA]Crystalrat) takes 5 damage to FRL. 10 Armor remaining. MML 7 at Barghest BGS-2T ([CSA]Crystalrat); needs 8, rolls 5 : misses MML 7 at Barghest BGS-2T ([CSA]Crystalrat); needs 8, rolls 6 : misses MML 7 at Barghest BGS-2T ([CSA]Crystalrat); needs 8, rolls 11 : 4 missile(s) hit. Barghest BGS-2T ([CSA]Crystalrat) takes 4 damage to FRL. 6 Armor remaining. Weapons fire for Argus AGS-6F ([CSA]Crystalrat) ER Medium Laser at BattleAxe BKX-8D (bugagalter); needs 11, rolls 8 : misses ER Medium Laser at BattleAxe BKX-8D (bugagalter); needs 11, rolls 9 : misses
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase -------------------
Heat Phase ------------------- Barghest BGS-2T ([CSA]Crystalrat) gains 23 heat, sinks 22 heat and is now at 1 heat. Argus AGS-6F ([CSA]Crystalrat) gains 10 heat, sinks 10 heat and is now at 0 heat. Axman AXM-3S (bugagalter) gains 19 heat, sinks 19 heat and is now at 0 heat. BattleAxe BKX-8D (bugagalter) gains 30 heat, sinks 30 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #14 ------------------- bugagalter rolls a 12[12+0]. [CSA]Crystalrat rolls a 9[9+0]. The turn order for movement is: [CSA]Crystalrat, bugagalter, [CSA]Crystalrat, bugagalter Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. bugagalter: 3015 BV remaining (from 6543 initially) 0 BV fled [CSA]Crystalrat: 3020 BV remaining (from 6317 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled piro12: 0 BV remaining (from 0 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for BattleAxe BKX-8D (bugagalter) ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 10, rolls 6 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 10, rolls 5 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 10, rolls 6 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 10, rolls 10 : hits FRL Barghest BGS-2T ([CSA]Crystalrat) takes 5 damage to FRL. 1 Armor remaining. Weapons fire for Axman AXM-3S (bugagalter) LB 20-X AC at Barghest BGS-2T ([CSA]Crystalrat); needs 9, rolls 4 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 9, rolls 9 : hits LT Barghest BGS-2T ([CSA]Crystalrat) takes 5 damage to LT. 17 Armor remaining. ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 9, rolls 8 : misses Weapons fire for Argus AGS-6F ([CSA]Crystalrat) AC/20 at Axman AXM-3S (bugagalter); needs 9, rolls 11 : hits RT Axman AXM-3S (bugagalter) takes 20 damage to RT. 1 Armor remaining. ER Medium Laser at Axman AXM-3S (bugagalter); needs 9, rolls 7 : misses ER Medium Laser at Axman AXM-3S (bugagalter); needs 9, rolls 12 : hits LA Axman AXM-3S (bugagalter) takes 5 damage to LA. 12 Armor remaining. SRM 6 at Axman AXM-3S (bugagalter); needs 9, rolls 8 : misses Weapons fire for Barghest BGS-2T ([CSA]Crystalrat) ER PPC at Axman AXM-3S (bugagalter); needs 7, rolls 10 : hits LT Axman AXM-3S (bugagalter) takes 10 damage to LT. 11 Armor remaining. Ultra AC/20 at Axman AXM-3S (bugagalter); needs 9, rolls 8 : misses Axman AXM-3S (bugagalter) must make 1 piloting skill roll(s) (20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 8 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase -------------------
Heat Phase ------------------- Barghest BGS-2T ([CSA]Crystalrat) gains 23 heat, sinks 22 heat and is now at 2 heat. Argus AGS-6F ([CSA]Crystalrat) gains 21 heat, sinks 20 heat and is now at 1 heat. Axman AXM-3S (bugagalter) gains 20 heat, sinks 20 heat and is now at 0 heat. BattleAxe BKX-8D (bugagalter) gains 24 heat, sinks 24 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #15 ------------------- bugagalter rolls a 7[7+0]. [CSA]Crystalrat rolls a 5[5+0]. The turn order for movement is: [CSA]Crystalrat, bugagalter, [CSA]Crystalrat, bugagalter Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. bugagalter: 2910 BV remaining (from 6543 initially) 0 BV fled [CSA]Crystalrat: 2987 BV remaining (from 6317 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled piro12: 0 BV remaining (from 0 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
[CSA]Crystalrat: фак
[CSA]Crystalrat: разве за выход из леса не +1 к МР?
bugagalter: с чего бы ради?
[CSA]Crystalrat: не помню толком правила уже 8(((((((
Weapon Attack Phase ------------------- Weapons fire for Axman AXM-3S (bugagalter) LB 20-X AC at Barghest BGS-2T ([CSA]Crystalrat); needs 7, rolls 4 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 7, rolls 5 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 7, rolls 2 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 7, rolls 11 : hits (using Right Side table) FRL Barghest BGS-2T ([CSA]Crystalrat) takes 5 damage to FRL. Armor destroyed, 11 Internal Structure remaining Critical hit on FRL. Roll is 6; no effect. Weapons fire for BattleAxe BKX-8D (bugagalter) ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 10, rolls 8 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 10, rolls 6 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 10, rolls 10 : hits RT Barghest BGS-2T ([CSA]Crystalrat) takes 5 damage to RT. 13 Armor remaining. MML 7 at Barghest BGS-2T ([CSA]Crystalrat); needs 10, rolls 12 : 4 missile(s) hit. Barghest BGS-2T ([CSA]Crystalrat) takes 2 damage to RT. 11 Armor remaining. Barghest BGS-2T ([CSA]Crystalrat) takes 2 damage to RT. 9 Armor remaining. Barghest BGS-2T ([CSA]Crystalrat) takes 2 damage to FRL. 9 Internal Structure remaining Critical hit on FRL. Roll is 5; no effect. Barghest BGS-2T ([CSA]Crystalrat) takes 2 damage to FLL. 2 Armor remaining. MML 7 at Barghest BGS-2T ([CSA]Crystalrat); needs 10, rolls 8 : misses MML 7 at Barghest BGS-2T ([CSA]Crystalrat); needs 10, rolls 6 : misses Weapons fire for Barghest BGS-2T ([CSA]Crystalrat) ER PPC at BattleAxe BKX-8D (bugagalter); needs 8, rolls 9 : hits LL BattleAxe BKX-8D (bugagalter) takes 10 damage to LL. 12 Armor remaining. Ultra AC/20 at BattleAxe BKX-8D (bugagalter); needs 10, rolls 10 : BattleAxe BKX-8D (bugagalter) takes 20 damage to RT. Armor destroyed, 11 Internal Structure remaining Critical hit on RT. Roll is 6; no effect. Weapons fire for Argus AGS-6F ([CSA]Crystalrat) AC/20 at Axman AXM-3S (bugagalter); needs 7, rolls 9 : hits (using Right Side table) HD (critical) Axman AXM-3S (bugagalter) takes 20 damage to HD (critical). Armor destroyed, SECTION DESTROYED, *** Axman AXM-3S (bugagalter) DESTROYED by damage! *** Critical hit on HD. Roll is 9; 1 location. CRITICAL HIT on Life Support. Critical hit on HD. Roll is 7; no effect. ER Medium Laser at Axman AXM-3S (bugagalter); needs 7, rolls 5 : misses ER Medium Laser at Axman AXM-3S (bugagalter); needs 7, rolls 11 : hits (using Right Side table) RL Axman AXM-3S (bugagalter) takes 5 damage to RL. 19 Armor remaining. SRM 6 at Axman AXM-3S (bugagalter); needs 7, rolls 11 : 4 missile(s) hit (using Right Side table). Axman AXM-3S (bugagalter) takes 2 damage to CT. 26 Armor remaining. Axman AXM-3S (bugagalter) takes 2 damage to RL. 17 Armor remaining. Axman AXM-3S (bugagalter) takes 2 damage to RA. 15 Armor remaining. Axman AXM-3S (bugagalter) takes 2 damage to CT. 24 Armor remaining. BattleAxe BKX-8D (bugagalter) must make 1 piloting skill roll(s) (20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 6 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
[CSA]Crystalrat: lol
[CSA]Crystalrat: вот не ожидалэ
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase -------------------
Heat Phase ------------------- Barghest BGS-2T ([CSA]Crystalrat) gains 24 heat, sinks 22 heat and is now at 4 heat. Argus AGS-6F ([CSA]Crystalrat) gains 21 heat, sinks 20 heat and is now at 2 heat. BattleAxe BKX-8D (bugagalter) gains 31 heat, sinks 30 heat and is now at 1 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #16 ------------------- bugagalter rolls a 8[8+0]. [CSA]Crystalrat rolls a 10[10+0]. The turn order for movement is: bugagalter, [CSA]Crystalrat, [CSA]Crystalrat Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. bugagalter: 1315 BV remaining (from 6543 initially) 0 BV fled [CSA]Crystalrat: 2933 BV remaining (from 6317 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled piro12: 0 BV remaining (from 0 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for BattleAxe BKX-8D (bugagalter) ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 9, rolls 8 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 9, rolls 5 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 9, rolls 8 : misses MML 7 at Barghest BGS-2T ([CSA]Crystalrat); needs 11, rolls 5 : misses MML 7 at Barghest BGS-2T ([CSA]Crystalrat); needs 11, rolls 7 : misses MML 7 at Barghest BGS-2T ([CSA]Crystalrat); needs 11, rolls 6 : misses Weapons fire for Barghest BGS-2T ([CSA]Crystalrat) ER PPC at BattleAxe BKX-8D (bugagalter); needs 9, rolls 6 : misses Ultra AC/20 at BattleAxe BKX-8D (bugagalter); needs 11, rolls 4 : misses Weapons fire for Argus AGS-6F ([CSA]Crystalrat) AC/20 at BattleAxe BKX-8D (bugagalter); needs 9, rolls 11 : hits LT BattleAxe BKX-8D (bugagalter) takes 20 damage to LT. Armor destroyed, SECTION DESTROYED, LIMB BLOWN OFF Left Arm blown off. 3 damage transfers to CT. Critical hit on LT. Roll is 8; 1 location. CRITICAL HIT on Engine. BattleAxe BKX-8D (bugagalter) takes 3 damage to CT. 22 Armor remaining. ER Medium Laser at BattleAxe BKX-8D (bugagalter); needs 9, rolls 12 : hits CT BattleAxe BKX-8D (bugagalter) takes 5 damage to CT. 17 Armor remaining. SRM 6 at BattleAxe BKX-8D (bugagalter); needs 9, rolls 6 : misses ER Medium Laser at BattleAxe BKX-8D (bugagalter); needs 9, rolls 8 : misses BattleAxe BKX-8D (bugagalter) must make 1 piloting skill roll(s) (20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 6 : succeeds.
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase -------------------
Heat Phase ------------------- Barghest BGS-2T ([CSA]Crystalrat) gains 25 heat, sinks 22 heat and is now at 7 heat. Argus AGS-6F ([CSA]Crystalrat) gains 23 heat, sinks 20 heat and is now at 5 heat. BattleAxe BKX-8D (bugagalter) gains 41 heat, sinks 30 heat and is now at 12 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #17 ------------------- bugagalter rolls a 9[9+0]. [CSA]Crystalrat rolls a 11[11+0]. The turn order for movement is: bugagalter, [CSA]Crystalrat, [CSA]Crystalrat Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. bugagalter: 856 BV remaining (from 6543 initially) 0 BV fled [CSA]Crystalrat: 2903 BV remaining (from 6317 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled piro12: 0 BV remaining (from 0 initially) 0 BV fled
MegaMek: Game saved to savegames\autosave.sav
Targeting Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Movement Phase -------------------
Offboard Attack Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Weapon Attack Phase ------------------- Weapons fire for BattleAxe BKX-8D (bugagalter) ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 10, rolls 7 : misses ER Medium Laser at Barghest BGS-2T ([CSA]Crystalrat); needs 10, rolls 7 : misses Weapons fire for Barghest BGS-2T ([CSA]Crystalrat) ER PPC at BattleAxe BKX-8D (bugagalter); needs 10, rolls 6 : misses Weapons fire for Argus AGS-6F ([CSA]Crystalrat) ER Medium Laser at BattleAxe BKX-8D (bugagalter); needs 10, rolls 5 : misses ER Medium Laser at BattleAxe BKX-8D (bugagalter); needs 10, rolls 2 : misses SRM 6 at BattleAxe BKX-8D (bugagalter); needs 10, rolls 7 : misses
MegaMek: Game saved to savegames\autosave.sav
MegaMek: Game saved to savegames\autosave.sav
Physical Attack Phase ------------------- Physical attacks for BattleAxe BKX-8D (bugagalter) Kick (Left leg) at Barghest BGS-2T ([CSA]Crystalrat); needs 8, rolls 7 : misses. Physical attacks for Barghest BGS-2T ([CSA]Crystalrat) Kick (Left front leg) at BattleAxe BKX-8D (bugagalter); needs 9, rolls 10 : hits (using Kick table) RL BattleAxe BKX-8D (bugagalter) takes 14 damage to RL. 6 Armor remaining. Physical attacks for Argus AGS-6F ([CSA]Crystalrat) Kick (Left leg) at BattleAxe BKX-8D (bugagalter); needs 9, rolls 11 : hits (using Kick table) RL BattleAxe BKX-8D (bugagalter) takes 12 damage to RL. Armor destroyed, 9 Internal Structure remaining Critical hit on RL. Roll is 9; 1 location. CRITICAL HIT on Jump Jet. BattleAxe BKX-8D (bugagalter) must make 4 piloting skill roll(s) (missed a kick; was kicked; was kicked; 20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 0 (missed a kick) + 0 (was kicked) + 0 (was kicked) + 1 (20+ damage)); needs 6, rolls 8 : succeeds. Roll #2, (5 (Base piloting skill) + 0 (was kicked) + 0 (missed a kick) + 0 (was kicked) + 1 (20+ damage)); needs 6, rolls 8 : succeeds. Roll #3, (5 (Base piloting skill) + 0 (was kicked) + 0 (missed a kick) + 0 (was kicked) + 1 (20+ damage)); needs 6, rolls 10 : succeeds. Roll #4, (5 (Base piloting skill) + 1 (20+ damage) + 0 (missed a kick) + 0 (was kicked) + 0 (was kicked)); needs 6, rolls 5 : falls. BattleAxe BKX-8D (bugagalter) falls on its right side, suffering 7 damage. BattleAxe BKX-8D (bugagalter) takes 5 damage to RT (critical). 6 Internal Structure remaining Critical hit on RT. Roll is 9; 1 location. CRITICAL HIT on Engine. *** BattleAxe BKX-8D (bugagalter) DESTROYED by engine destruction! *** Critical hit on RT. Roll is 11; 2 locations. CRITICAL HIT on MML 7. CRITICAL HIT on MML 7. BattleAxe BKX-8D (bugagalter) takes 2 damage to CT. 15 Armor remaining. Pilot of BattleAxe BKX-8D (bugagalter) "Purwanto Kartosuwiryo" must roll 6 to avoid damage; rolls 3 : fails. Pilot of BattleAxe BKX-8D (bugagalter) "Purwanto Kartosuwiryo" takes 1 damage.
MegaMek: Game saved to savegames\autosave.sav
bugagalter: спасибо за бой, выкладывай на форум
Heat Phase ------------------- Barghest BGS-2T ([CSA]Crystalrat) gains 17 heat, sinks 22 heat and is now at 2 heat. Argus AGS-6F ([CSA]Crystalrat) gains 16 heat, sinks 20 heat and is now at 1 heat. Control Rolls ------------------- End Phase ------------------- Team 2 has achieved all required victory conditions!
MegaMek: Game saved to savegames\autosave.sav
[CSA]Crystalrat: спасибо, было интересно
Victory! ------------------- Winner is: TEAM #2 bugagalter: 0 BV remaining (from 6543 initially) 0 BV fled [CSA]Crystalrat: 2903 BV remaining (from 6317 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled piro12: 0 BV remaining (from 0 initially) 0 BV fled Survivors are: Barghest BGS-2T ([CSA]Crystalrat) Pilot : Maria Lechat [4/5] ( 1 hit(s) ) Kills : 0 Argus AGS-6F ([CSA]Crystalrat) Pilot : Alex MacKail [4/5] Kills : 3 Graveyard contains: Penetrator PTR-4D (bugagalter) Pilot : Masahiko Hirose [4/5] ( 1 hit(s) ) Kills : 0 Destroyed by Argus AGS-6F ([CSA]Crystalrat) Thunder THR-1L ([CSA]Crystalrat) Pilot : Corie McNeil [4/5] ( 4 hit(s)) Kills : 0 Destroyed by Axman AXM-3S (bugagalter) Shootist ST-8C ([CSA]Crystalrat) Pilot : Lubna Mansur [4/5] ( 6 hit(s) ) Kills : 0 Destroyed by BattleAxe BKX-8D (bugagalter) Grasshopper GHR-6K (bugagalter) Pilot : Ambrose Stankovic [4/5] ( 1 hit(s) ) Kills : 0 Destroyed by Argus AGS-6F ([CSA]Crystalrat) Axman AXM-3S (bugagalter) Pilot : Anast?zie Pauloscak [4/5] ( 6 hit(s) ) Kills : 1 Destroyed by Argus AGS-6F ([CSA]Crystalrat) BattleAxe BKX-8D (bugagalter) Pilot : Purwanto Kartosuwiryo [4/5] ( 1 hit(s) ) Kills : 1 Destroyed by pilot error. Detailed unit status saved to entitystatus.txt
***Server: bugagalter disconnected.