ARC-4MA: обычный ARC-4M без артемисов и с двумя лишними тоннами боеприпасов к LRM.
Новые игрушки к старой пушке? Яволь!
- Код: Выделить всё
Archer ARC-4MA
Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-F-E-A
Production Year: 3049
Cost: 6 604 273 C-Bills
Battle Value: 1 676
Chassis: Unknown Endo-Steel
Power Plant: Unknown 280 Fusion Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
2 LRM-20s
4 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 107 points 3,50
Internal Locations: 7 LA, 7 RA
Engine: Fusion Engine 280 16,00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0,00
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 216 13,50
CASE Locations: 1 LT, 1 RT 1,00
Internal Armor
Structure Factor
Head 3 9
Center Torso 22 33
Center Torso (rear) 10
L/R Torso 15 24
L/R Torso (rear) 6
L/R Arm 11 22
L/R Leg 15 30
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser RA 3 1 1,00
Medium Laser LA 3 1 1,00
LRM-20 RT 6 5 10,00
LRM-20 LT 6 5 10,00
2 (R) Medium Lasers CT 6 2 2,00
@LRM-20 (18) RT - 3 3,00
@LRM-20 (18) LT - 3 3,00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 17
4 3 4 3 0 3 0 Structure: 6
Special Abilities: CASE, SRCH, ES, SEAL, SOA, LRM 1/2/2, IF 2
ARC-4RR: XL Engine, 2 SN PPC, 2 LRM-20 + 4t@, C3 slave, 12t armor (192 pts)
Не уверен, что амарисовский Арчер должен выглядеть именно так, но для моих эротических фантазий достаточно -4MA.
- Код: Выделить всё
Archer ARC-4RR
Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-F-A
Production Year: 3070
Cost: 14 102 973 C-Bills
Battle Value: 1 599
Chassis: Earthwerks Archer Standard
Power Plant: VOX 280 Fusion XL Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Maximillian 100 Standard Armor
Armament:
2 Doombud Long Range Missile 20 Racks LRM-20s
2 Snub-Nose PPCs
1 C3 Computer (Slave)
Manufacturer: Earthwerks Incorporated, Vandenberg Mechanized Industries, Gorton, Kingsley & Thorpe Enterprises (GKT)
Primary Factory: Calloway VI (Earthwerks), New Vandenberg (VMI), Satalice (GKT)
Communications System: Neil 9000
Targeting and Tracking System: RCA Instatrac Mark XII
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 107 points 7,00
Engine: XL Fusion Engine 280 8,00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0,00
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 192 12,00
Internal Armor
Structure Factor
Head 3 9
Center Torso 22 29
Center Torso (rear) 8
L/R Torso 15 24
L/R Torso (rear) 6
L/R Arm 11 19
L/R Leg 15 24
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Snub-Nose PPC RA 10 2 6,00
Snub-Nose PPC LA 10 2 6,00
LRM-20 RT 6 5 10,00
LRM-20 LT 6 5 10,00
C3 Computer (Slave) HD 0 1 1,00
@LRM-20 (12) RT - 2 2,00
@LRM-20 (12) LT - 2 2,00
Free Critical Slots: 22
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 16
4 3 3 2 0 3 0 Structure: 3
Special Abilities: C3S, MHQ1, SRCH, ES, SEAL, SOA, LRM 1/2/2, IF 2